Problem getting animation working on Sega Genesis.

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gigabyte
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Problem getting animation working on Sega Genesis.

Post by gigabyte » Sun Jun 27, 2021 11:39 pm

I've been getting my hand dirty with SGDK (otherwise known as the Sega Genesis Development Kit). I've been experimenting with images, and have been experimenting with creating some form of psuedo FMVs.

This is what I've been trying to replicate on the Genesis: https://imgur.com/a/8ArIWhT

However, when compiling, this is what I get instead: https://imgur.com/a/gB0zRIl

If there is any fix this, I would be thankful to use it. Here below is the code for my project that I used: https://pastebin.com/rxAFibaU

TmEE co.(TM)
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Re: Problem getting animation working on Sega Genesis.

Post by TmEE co.(TM) » Mon Jun 28, 2021 11:04 am

It is quite possible your frame is so large that it overwrites non-graphics parts in the VRAM, such as tilemaps or some other things that must coexist there along with the tiles themselves.
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gigabyte
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Joined: Thu Jan 28, 2021 5:25 am

Re: Problem getting animation working on Sega Genesis.

Post by gigabyte » Tue Jun 29, 2021 3:51 am

Ok, so I ended up figuring out the issue in terms of the fmv (it was mostly due to rescomp). However, when I tried to add music to play, this monstrosity occurred: https://streamable.com/v62gko

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