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Re: Monster World IV [T-de]

Posted: Thu Jun 08, 2017 2:47 pm
by ArcadeTV
I've solved the problem with the CREDITS in the meantime 8)
Stipid mistake - My strings were longer and overwriting the area from 0x034E8E (0x05EF) which is where the <SPACE> char comes from. Found out in the plane-viewer in GENS.
Now I write my strings into blank space and recalculate the corresponding pointers -> problem solved!

Re: Monster World IV [T-de]

Posted: Thu Jun 08, 2017 5:40 pm
by ArcadeTV
BTW.
Did you ever see the wip-spritesheet photos of Maki Ohzora on Twitter?
Image

https://twitter.com/maki_ohzora/status/ ... 9941906432

Also check out her twitter-banner :o :shock: :P

Re: Monster World IV [T-de]

Posted: Tue Jun 13, 2017 8:24 pm
by ArcadeTV
Fixed the Animation Speed in the intro by modifying the table that starts at 0x02C760, thanks to Furrtek for pointing me in the right direction.

Re: Monster World IV [T-de]

Posted: Mon Jun 19, 2017 12:00 pm
by ArcadeTV
I made a dedicated pcb for my release, based on Sonic 3 with FRAM, no battery required.
It features 16 save-slots through DIP switch setting.
Image

Re: Monster World IV [T-de]

Posted: Mon Jun 26, 2017 11:30 am
by bastien
Very good works, clever use of fram.

Re: Monster World IV [T-de]

Posted: Mon Jun 26, 2017 11:55 am
by ArcadeTV
Thank You!
Prototypes and parts have been ordered.
The translation is in its final phase now.
If all goes smoothly I expect to reach the goal within this summer :)

My translation-sytem is not limited to one language - if anybody is interested in other languages and capable of correct grammar and good texting, please get in touch!

Re: Monster World IV [T-de]

Posted: Wed Aug 02, 2017 8:33 pm
by Kettenhund
Is it possible to give your translation a try? I have a Repro based on the VC Rom and like to test it on my retron 5.

Re: Monster World IV [T-de]

Posted: Mon Nov 06, 2017 3:46 pm
by Kettenhund
so any news here? Would really love to get my hands on the final german version.

Re: Monster World IV [T-de]

Posted: Sun Jul 01, 2018 1:24 pm
by Kettenhund
so this is dead? :cry:

Re: Monster World IV [T-de]

Posted: Thu Nov 15, 2018 1:53 pm
by ArcadeTV
Far from dead...
Sorry, it's been a long time without any progress or updates.
I got married in the meantime ;-)

I'm all set on the software-side.
Right now I'm ordering the final PCBs, the manuals, labels and some nice gimmicks like postcards and posters...

I'll try to keep you informed as soon as things get serious.

Re: Monster World IV [T-de]

Posted: Tue Jan 01, 2019 9:01 am
by Kettenhund
nice to hear! i just sent you an PM. ;)