MegaPlay or System C2?
Posted: Mon Feb 15, 2016 12:44 pm
(Have I wrote this thread at the correct section?)
I have been discussing about developing on those boards here: http://www.mameworld.info/ubbthreads/sh ... =5&o=&vc=1
But considering you guys have put a lot of dedication to the genny, I'd just like to know, what's your opinion on this regard?
MegaPlay has been very trivial and overall very easy to handle, after writing a pair of tools in C that split and join the odd/even bytes and doing some dirty disassembly work on a MegaPlay ROM to find out any necessary system-related routines.
System C2 seems a bit of a different beast, as the palette and VSync process is said to work differently. How much different is it? Considering that I'm totally used to the Sega Genesis..
With only a single drawback as written in my post at mameworld, is it really worth taking a look at?
I have been discussing about developing on those boards here: http://www.mameworld.info/ubbthreads/sh ... =5&o=&vc=1
But considering you guys have put a lot of dedication to the genny, I'd just like to know, what's your opinion on this regard?
MegaPlay has been very trivial and overall very easy to handle, after writing a pair of tools in C that split and join the odd/even bytes and doing some dirty disassembly work on a MegaPlay ROM to find out any necessary system-related routines.
System C2 seems a bit of a different beast, as the palette and VSync process is said to work differently. How much different is it? Considering that I'm totally used to the Sega Genesis..
With only a single drawback as written in my post at mameworld, is it really worth taking a look at?