Position of Sprite in ROM

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d9riku
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Position of Sprite in ROM

Post by d9riku » Mon Jul 02, 2012 12:19 pm

Hello, i'm looking for a way to find the adress of sprite on a .bin rom.

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Shiru
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Post by Shiru » Mon Jul 02, 2012 12:59 pm

Debug, disassemble, trace. Since Genesis uses VRAM, sprites could be formated or compressed in an arbitrary way, there is no standart.

d9riku
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Joined: Mon Jul 02, 2012 12:16 pm

Post by d9riku » Mon Jul 02, 2012 1:05 pm

i don't have dissassemble in my emulator i use gens 2.12a kmod 0.7c

Thanks

Shiru
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Posts: 786
Joined: Sat Apr 07, 2007 3:11 am
Location: Russia, Moscow
Contact:

Post by Shiru » Mon Jul 02, 2012 1:09 pm

Obviously if your tools does not allow to do things you need to do, you have to use other tools. There is a debugger in Kmod, but it is very basic. There are different M68K disassemblers around. There is a Gens Tracer mod.

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