Greetings mates,
After a week trying to write my own custom driver, with bad results;
its a very challenging task for a person that is used only to C language and a bit of 68k assembly
I decide to make this proposition:
3x ADPCM channels driver at 16 KHz ( 200€ ), or 14 KHz (170€)
integrated into current SGDK release, SGDK 1.65
Typical set of functions is required, such "start_play", "is_playing_channel", "stop_channel"...
Volume functions are not required,
Loops playback is also needed,
Briefly the same functionality of 2 ADPCM driver, but intended for 3 channels at 16 KHz, or 14 KHz if you can't manage it at 16 KHz
Thanks in advance,
Contact via private message,
Best,
Hiring an expert to create a new audio driver (Z80 based) - Hired and solved!
Moderator: Stef
Hiring an expert to create a new audio driver (Z80 based) - Hired and solved!
Last edited by masteries on Fri Dec 03, 2021 5:08 pm, edited 1 time in total.
Re: Hiring an expert to create a new audio driver (Z80 based)
First be sure to check if that if physically possible. Then check if this configuration can work with your program/game running on.
HELP. Spanish TVs are brain washing people to be hostile to me.
Re: Hiring an expert to create a new audio driver (Z80 based)
Problem solved!
A Z80 expert was hired; a programmer that worked for ZX Spectrum, Amtrad CPC and Genesis / MegaDrive
Its nationality is Argentinian,
There is also an implementation of a software audio filter, depending in the console model, due to MegaDrive 2 / Genesis 2 has worst audio output stage, this implementation is very helpful
He did a very good job, 3x ADPCM channels at 16 KHz;
sounds perfect!
A Z80 expert was hired; a programmer that worked for ZX Spectrum, Amtrad CPC and Genesis / MegaDrive
Its nationality is Argentinian,
There is also an implementation of a software audio filter, depending in the console model, due to MegaDrive 2 / Genesis 2 has worst audio output stage, this implementation is very helpful
He did a very good job, 3x ADPCM channels at 16 KHz;
sounds perfect!