wine

SGDK only sub forum

Moderator: Stef

Post Reply
bioloid
Very interested
Posts: 170
Joined: Fri May 18, 2012 8:22 pm

wine

Post by bioloid » Sun Dec 30, 2018 12:56 am

I've big trouble to make an effect working with kubilus gendev, does sgdk works with wine flawlessly ? Thanks.

bioloid
Very interested
Posts: 170
Joined: Fri May 18, 2012 8:22 pm

Re: wine

Post by bioloid » Sun Dec 30, 2018 7:40 pm

installing virtualbox...

Stef
Very interested
Posts: 3131
Joined: Thu Nov 30, 2006 9:46 pm
Location: France - Sevres
Contact:

Re: wine

Post by Stef » Mon Dec 31, 2018 4:51 pm

I never used SGDK under wine nor linux :-/ I guess you should report your issue with Gendev here :
https://github.com/kubilus1/gendev

Still Virtualbox will do the job for sure ;)

bioloid
Very interested
Posts: 170
Joined: Fri May 18, 2012 8:22 pm

Re: wine

Post by bioloid » Mon Dec 31, 2018 5:13 pm

Here it is : https://www.pouet.net/prod.php?which=79687
Happy new year !

Stef
Very interested
Posts: 3131
Joined: Thu Nov 30, 2006 9:46 pm
Location: France - Sevres
Contact:

Re: wine

Post by Stef » Mon Dec 31, 2018 8:33 pm

Did you really made it in 1 day ??
I tried in Kega and the effect look a bit weird, i've to admit i'm not sure how you executed it (seems like you 're using hint for vertical scroll reprogramming but not sure). Well done :)

mix256
Very interested
Posts: 189
Joined: Thu Jan 25, 2018 2:08 pm
Location: Sweden
Contact:

Re: wine

Post by mix256 » Tue Jan 08, 2019 7:49 am

I sometimes compile with wine and that works ok. But on my mac rescomp has some troubles with lz4w (32/64 bit clash or something). In case anyone would like to know, I mean. :)
I'm usually on windows, though.

bioloid
Very interested
Posts: 170
Joined: Fri May 18, 2012 8:22 pm

Re: wine

Post by bioloid » Tue Jan 08, 2019 3:05 pm

With gendev I've speed trouble (it runed at 1fps, dont know why), and bitmap import was cropping so it was all broken... lacks floating point too but its not really needed...

Code: Select all

Did you really made it in 1 day ?? 
No! I made it years ago, I always wanted to release it one day, and will surely use it in a future demo.

It's basically 3D cube mapped with precomputed bitmap using VHINT.
Source : https://github.com/skarab/megadrive-2019

Post Reply