Just a generic question relating SGDK & C language.
Does SGDK use resource files & headers specifically through choice in order to compile in the right output or because of C language standards??
Relating to my other thread
I seem to have an issue where Code::Blocks doesnt know how to deal with my file path structure correctly & after rescomp'ing my resource files causes strange errors
Is it possible I could just externally link them with a manually written header file rather than using a .res file as a go between?
My laymen mind is figuring it works in the following process:#
Follows resource files & processes them via rescomp.exe
Outputs a headerfile?
Follows calls to header files and looks for definitions of external files?
Could we not bypass the whole resource file & call an external file via a header or even just call it through main.c?
SGDK only sub forum
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