Setup SGDK under Wine + VSCode project template

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v4ld3r5
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Setup SGDK under Wine + VSCode project template

Post by v4ld3r5 » Mon Jul 23, 2018 12:05 am

Hi there!

https://github.com/v4ld3r5/sgdk_vscode_template

I created a small tutorial which includes a very basic VSCode project template. It helps abstracting some of the setup details and lets you quickly build your rom and launch on your preferred emulator (in my case, GensK 8) )

Despite I normally work from MacOS or Linux environments I have to admit everything is easier from a Windows environment at least when talking about Genesis/MegaDrive tools and toolchain, and after trying trying some tweaks here and there I just decided to go back to Wine and have everything setup in an isolated place under my Macbook.

I've been able to compile our SGDK sample projects, specially the "sprites" one which I believe is one of the more complex ones with several resources, and everything is looking good so far. I know environment variables are probably not as elegant and maybe it could all be encapsulated inside the BAT file at project level, but it worked for me.

Any remarks are welcome. Hope it helps somebody, specially any rookie like me :wink:
Cheers

Stef
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Re: Setup SGDK under Wine + VSCode project template

Post by Stef » Mon Jul 23, 2018 8:17 am

Thanks a lot for your tutorial, more choice offered to user, the best :p
I included it in the SGDK readme file if you don't mind about it :)

v4ld3r5
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Joined: Mon May 14, 2018 10:49 pm
Location: Granada, Spain
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Re: Setup SGDK under Wine + VSCode project template

Post by v4ld3r5 » Mon Jul 23, 2018 9:13 am

Sure go ahead! I feel honored :D

Stef
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Joined: Thu Nov 30, 2006 9:46 pm
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Re: Setup SGDK under Wine + VSCode project template

Post by Stef » Mon Jul 23, 2018 11:49 am

Cool, thanks :)

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