Sprite animations and static frames
Posted: Sun Sep 24, 2017 10:25 am
How do I keep a sprite fixed on a single frame in an animation sequence? I've a 9 frame acceleration gage and I want frames 0, 5 and 9 to act as stop points.
I currently do things like this:
Animation 1 - 1 frame bottom gage point
Animation 2 - 3 frames braking
Animation 3 - 1 frame middle gage point
Animation 4 - 3 frames accelerating
Animation 5 - 1 frame top gage point
I currently do things like this:
Animation 1 - 1 frame bottom gage point
Animation 2 - 3 frames braking
Animation 3 - 1 frame middle gage point
Animation 4 - 3 frames accelerating
Animation 5 - 1 frame top gage point