Colors and the different compressions

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Colors and the different compressions

Post by orlanrod » Mon Aug 28, 2017 9:20 pm

If i made a copy of the background tiles from a previous set, but the only difference is the color information, does that count as more tiles in vram? For example, i copied over background tiles of a car, but the color is now different but It's using the same palette.

Also, can someone run down the differences in each of the compression options available? Thanks.

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Re: Colors and the different compressions

Post by Sik » Tue Aug 29, 2017 4:12 pm

Yes, they need to be different tiles in video memory. This is precisely why multiple palettes exist, if you want to reuse the graphic with different colors you need to change to another palette.
Sik is pronounced as "seek", not as "sick".

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