Monsters in adventure of Lolo
Posted: Thu Aug 24, 2017 6:06 am
This is a kindof strange question and its not actually about SGDK, its a reverse engineering question but here we go:
Its getting time to add monsters. However, I dont really know their movement. Ive tried to play the original game and try to guess how they are programmed.
Im starting with the skulls, but their movement seem almost random to me. Im afraid that if I cant understand exactly how they move, I cant use the orginal levels, if my monsters might just work a LIITTLE differently from the original some levels might get uncompletable.
Any ideas? I thought I still post this in SGDK, because this is were my game belongs...
Its getting time to add monsters. However, I dont really know their movement. Ive tried to play the original game and try to guess how they are programmed.
Im starting with the skulls, but their movement seem almost random to me. Im afraid that if I cant understand exactly how they move, I cant use the orginal levels, if my monsters might just work a LIITTLE differently from the original some levels might get uncompletable.
Any ideas? I thought I still post this in SGDK, because this is were my game belongs...