Background Music

SGDK only sub forum

Moderator: Stef

Post Reply
User avatar
Staffan
Very interested
Posts: 57
Joined: Wed Jun 14, 2017 2:33 pm

Background Music

Post by Staffan » Mon Aug 07, 2017 6:20 am

Hi!
SGDK sure makes the programming easy. I wonder if there is an equal easy way to produce vgm files? Like a program or something. Google didnt came up with anything just that its a universal foramt for all video games not just genesis.

I also see that you can output vgm files from old games, but that limits med to have the background music of old games. Thats not what I want....

help please :)

cero
Very interested
Posts: 200
Joined: Mon Nov 30, 2015 1:55 pm

Re: Background Music

Post by cero » Mon Aug 07, 2017 8:10 am

Deflemask or VGMMaker are used to make Genesis music. Neither are easy unless you've done tracker music before, though.

User avatar
Staffan
Very interested
Posts: 57
Joined: Wed Jun 14, 2017 2:33 pm

Re: Background Music

Post by Staffan » Mon Aug 07, 2017 10:59 am

Thanks for this.
So if I can get my friend to make a music file that plays in this program, then I can use it in my game with sgdk?

He cannot make it "the wrong format" or something?

cero
Very interested
Posts: 200
Joined: Mon Nov 30, 2015 1:55 pm

Re: Background Music

Post by cero » Mon Aug 07, 2017 5:46 pm

Deflemask at least supports more than Genesis, so if your friend clicks on "Gameboy" then the song won't play on Gen :P

But targeting a Genesis, all features of the programs should work fine.

User avatar
Staffan
Very interested
Posts: 57
Joined: Wed Jun 14, 2017 2:33 pm

Re: Background Music

Post by Staffan » Wed Aug 09, 2017 6:15 am

I lead him to vgmmaker, so there should be no fuck-ups :)

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest