Page 1 of 1

Testing on real hardware.

Posted: Fri Oct 02, 2015 9:48 pm
by orlanrod
Is it possible to use the everdrive MD to test my homebrew game on? I know about UMDK but i am not that technical to build it myself, and the everdrive looks aesthetically better.

Not sure if this thread is appropriate for this question, so sorry in advance.

Thanks.

Re: Testing on real hardware.

Posted: Fri Oct 02, 2015 9:54 pm
by Stef
Of course you can use it for that, it's what i am using myself :)

Re: Testing on real hardware.

Posted: Fri Oct 02, 2015 11:49 pm
by djcouchycouch
I've used an earlier model Everdrive for Genesis and I was very happy with it. I did all my game testing on it.

Re: Testing on real hardware.

Posted: Sat Oct 03, 2015 1:01 am
by orlanrod
Stef wrote:Of course you can use it for that, it's what i am using myself :)

Have a game project in the works? 8B

Re: Testing on real hardware.

Posted: Sat Oct 03, 2015 1:02 am
by orlanrod
djcouchycouch wrote:I've used an earlier model Everdrive for Genesis and I was very happy with it. I did all my game testing on it.
Sweet. For a released game project, or just prototypes?

Re: Testing on real hardware.

Posted: Sat Oct 03, 2015 2:46 am
by djcouchycouch
Nothing finished. Just the demos I worked on (Goplanes, the Pingouin series, Propeller).

Re: Testing on real hardware.

Posted: Sat Oct 03, 2015 9:38 am
by Stef
orlanrod wrote:
Stef wrote:Of course you can use it for that, it's what i am using myself :)

Have a game project in the works? 8B
Unfortunately no, just to develop SGDK or some small demos (bad apple, SF2 sound driver fix...)

Re: Testing on real hardware.

Posted: Sat Oct 03, 2015 6:42 pm
by orlanrod
djcouchycouch wrote:Nothing finished. Just the demos I worked on (Goplanes, the Pingouin series, Propeller).
I played through Goplanes and Pingouin. They are pretty cool. Your using the MapEX function, to show only a part of the map, right? I think i can tell from the clear line from the right edge of the screen.

The robot boss with the cannon weapon from Pingouin, looks like the megazord from Power Rangers. Awesome lol

Hopefully i can figure out this collision stuff. It's the only barrier right now in code progression. 8p