Hi.
I want to load this image, so that each character is a separate sprite, is this possible in sgdk?
Image:
I'm using this to write short text strings using the sprites.
Thanks.
Sprite array
Moderator: Stef
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It would be a better idea to simply upload the images' tiles into the VRAM slots occupied by the built-in SDGK font, instead of making each tile its own sprite. That would save precious sprite slots and require less memory overhead than using the Sprite Engine or dealing with sprites. As for those special characters (like the ones near the end), I would make a function to grab each special tile by an ID number or #define constant.
SGDK homebrew dev and Unity3D Indie dev.
Sega does what Nintendont!
Sega does what Nintendont!