I'm using two map. One for drawing foreground of level, the second for object to collect (ex gold pieces)
I'm able to read the map so i can draw my foreground.
Then, able too to place my gold pieces using the second map.
But while taking a gold piece, i want to write the map to delete the piece at this place, but it doesn't work
Maybe i'm not using the good method?
My code reading and placing the gold piece tile (working)
Code: Select all
VDP_setTileMap(BPLAN, TILE_ATTR(0,0,0,0)+(level1objets_map[i+j*40]+1), k, l);
Code: Select all
level1objets_map[i+j*40]=0;
VDP_setTileMap(BPLAN, TILE_ATTR(0,0,0,0)+(level1objets_map[i+j*40]+1), k, l);