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How to use 1800 tiles using sgdk?

Posted: Tue Jul 10, 2012 2:36 pm
by greatkreator
How to use 1800 tiles using sgdk?
Without sgdk is OK as well.
Any ideas are appreciated.

Posted: Tue Jul 10, 2012 2:50 pm
by mic_
The same way you'd use any number of tiles..? Or is 1-800-TILES the name of some application?

Posted: Tue Jul 10, 2012 4:58 pm
by Shiru
I guess the question is how to put 1800 tiles of graphics into the VRAM, which could be problematic with SGDK, as there are gaps in the VRAM between nametables and stuff. It also involves using nametables of minimal size (32x32), i.e. H32 video mode.

Posted: Tue Jul 10, 2012 5:58 pm
by Stef
1800 tiles is almost the entire VRAM, as Shiru said you have to set APLAN and BPLAN to 32x32 size.
SGDK provides a default video memory scheme but free feel to you to modify it according to your needs...