Drawing multiple sprites (SGDK)

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sendbit
Newbie
Posts: 7
Joined: Wed Apr 25, 2012 4:54 pm

Drawing multiple sprites (SGDK)

Post by sendbit » Thu Apr 26, 2012 8:47 am

Could someone please give me an full, but simple example of using multiple sprites from different locations on the tilesheet at the same time? Not tiles, but using VDP_setSprite or VDP_setSpriteP? Thanks.

Maybe using the same image as sonic.bmp from the tutorial?

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