Crashing with Watchpoint Set
Posted: Sat Apr 06, 2019 11:02 pm
Hey Nemesis,
Here's the topic I mentioned about the crashes I'm having.
I'm running Exodus 2.1 and it happens when I've got a Watchpoint set on a RAM address, it doesn't always crash immediately but it does do so within a few seconds, whether it has hit it or not. I watch the Memory Usage whilst it does and it isn't maxing out or even increasing substantially.
I'm getting crash reports thankfully so have uploaded a couple to Google Docs here: https://drive.google.com/open?id=1F0JfX ... 2JXtNfbuTM and here: https://drive.google.com/open?id=11r78j ... clYu8IoBGO
And I'm working on Toejam and Earl setting a watchpoint on FFDA8A.
If I can help with anything else let me know.
Here's the topic I mentioned about the crashes I'm having.
I'm running Exodus 2.1 and it happens when I've got a Watchpoint set on a RAM address, it doesn't always crash immediately but it does do so within a few seconds, whether it has hit it or not. I watch the Memory Usage whilst it does and it isn't maxing out or even increasing substantially.
I'm getting crash reports thankfully so have uploaded a couple to Google Docs here: https://drive.google.com/open?id=1F0JfX ... 2JXtNfbuTM and here: https://drive.google.com/open?id=11r78j ... clYu8IoBGO
And I'm working on Toejam and Earl setting a watchpoint on FFDA8A.
If I can help with anything else let me know.