Official support forum for the Exodus Emulation Platform
Moderator: Nemesis
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HardWareMan
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by HardWareMan » Fri May 03, 2013 4:56 pm
Shadow wrote:I found really hard game.
Warsong - 40-110fps, in gameplay every few seconds game freezes at short time.
On my system this game don't drop below 85 FPS.
It has 95 FPS average. But since I don't like such games I don't test it long time. Just couple minutes of ingame.
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Shadow
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by Shadow » Fri May 03, 2013 6:10 pm
HardWareMan wrote:On my system this game don't drop below 85 FPS.
It has 95 FPS average. But since I don't like such games I don't test it long time. Just couple minutes of ingame.
Very weird, i have speed drops at this part:
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HardWareMan
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by HardWareMan » Sat May 04, 2013 3:11 am
I don't know why. Need more time for research.
***
OK, at my work computer there are freezes every second (or so, when squares change the color). Sound freeze too. Average 76 FPS.
This happen when game update this VDP area:
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Eugene.S
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by Eugene.S » Sat May 04, 2013 10:28 pm
Hi
I'm using Windows XPx64 SP2
I've installed Visual C++ 2005 SP1 x64 runtime but emulator doesn't work:
I put dwmapi.dll (taken from Win7) into emulator folder, \system32 and \SysWOW64 and registered it: cmd - <regsvr32 dwmapi.dll>
But it doesn't help
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King Of Chaos
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by King Of Chaos » Sun May 05, 2013 12:04 am
That error tells me the chances of Exodus working on XP x64 is slim to none (even though the system requirements say Windows XP or above), you'll probably need Vista x64 and higher (preferably Windows 7 x64).
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Huge
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by Huge » Sun May 05, 2013 2:49 am
King Of Chaos wrote:That error tells me the chances of Exodus working on XP x64 is slim to none
The chances of *anything* working on XP x64 are slim to none. That OS was barely supported by anyone, plus it's close to a decade old now.
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HardWareMan
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by HardWareMan » Sun May 05, 2013 8:18 am
I did same thing and get FPS slightly drop down.
Maybe this thread analysis can help. This one does emu stuff:
And what does this one?
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HardWareMan
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by HardWareMan » Sun May 05, 2013 3:44 pm
Big slow down when dump all possibilities of YM2612:
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Huge
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by Huge » Sun May 05, 2013 6:04 pm
HardWareMan wrote:Big slow down when dump all possibilities of YM2612:
I imagine that would be limited by your drive speed, not cpu power. Have you tried it on a SSD?
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Firebrandx
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by Firebrandx » Sun May 05, 2013 11:35 pm
I get a white screen on the image window, though everything else (including sound) seems to work fine.
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Shadow
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by Shadow » Mon May 06, 2013 12:58 am
HardWareMan wrote:And what does this one?
dunno..
Huge wrote:I imagine that would be limited by your drive speed, not cpu power. Have you tried it on a SSD?
This is not a HDD problem, i tried it on my SSD, average speed 26 fps.
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HardWareMan
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by HardWareMan » Mon May 06, 2013 2:51 am
Huge wrote:I imagine that would be limited by your drive speed, not cpu power. Have you tried it on a SSD?
OK, let's see. 5 threads for one channel. 6 channels and one master out. So we have 5*6+1=31 threads. Output format is 44100/16/2 that require 172,2KBytes/s. In result: 31*172,2=5340,2KBytes/s or 5,2MBytes/s. Do you still believe that is not enough the regular HDD? This speed is smaller than can done my UDMA33 HDD 10 years ago.
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panzeroceania
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by panzeroceania » Mon May 06, 2013 6:51 pm
King Of Chaos wrote:That error tells me the chances of Exodus working on XP x64 is slim to none (even though the system requirements say Windows XP or above), you'll probably need Vista x64 and higher (preferably Windows 7 x64).
Is there any reason it would run differently on vista 64 vs. 7 64?
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King Of Chaos
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by King Of Chaos » Mon May 06, 2013 9:03 pm
Not really, but generally people prefer Windows 7 over Vista. Same many prefer 7 over 8.