AamirM wrote:I've found another item that can't be translated.It's
Output 4:3 Aspect.
Enter an entry "OutputAspect43=[translation]" into the file. That should make it work.
Eke wrote:You might want to check Window/Plane A initialization back again. By default, Window should be disabled and Plane A should take the whole screen (reg17 & reg18 = 0).
It seems that if the game does no initialize those registers itself, "both" planes are disabled by default in Regen.
See this ROM: Foreground is not properly displayed as it should be (and no, it's not an issue with the Palette Slection bit).
I noticed it while myself fixing a bug I recently introduced in genesis plus. I optimized window clipping (it's now called on register changes only), but forget that the flags enabling window and/or plane A were cleared on reset, resulting in both being disabled by default, which is incorrect.
1. Forgotten Worlds is unplayable because it goes directly to the game over screen after the intro. I have tried both the (W) (REV00) [!] and (W) (REV01) [!] dumps. I have not had a chance to test this in any previous version.
2. King of Fighters '98, The (Unl) [!] causes Regen to crash immediately after it is loaded. This is not a normal Windows program crash; it is just an unexpected exit, sometimes with an error dialog briefly flashing on screen too quickly to be read. The Autofix Checksum setting makes no difference, nor do any of the audio/video settings I can think of. I seem to remember this game working at least partially in some previous version.
Just tried Langrisser Hikari II (with MIJET translation patch applied) with SRAM copied over from KegaF, Regen isn't finding it. Found a "Now recognises Kega/Gens generated SRAM" in an older release notes, is it off in this release?
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