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Posted: Sun Apr 20, 2008 7:16 pm
by King Of Chaos
Also, translating the Sound Rate, and Window Size menus causes the actual menu change to the last selection.

There should be...

WindowSize=
SoundRate=

In addition to the existing size/rate sub-menu item translations.

Posted: Sun Apr 20, 2008 9:03 pm
by Sik
Shiru, what happens is that there are a lot of stuff that isn't being translated in the language files :P

I would give a suggestion, use INI files and group the phrases according where they're located (main menu, each of the menus, each dialog, etc.). Anyways take into mind that Windows dialogs (like when opening files, etc.) will always be in the system language and there's no override for them except making a custom dialog, which trust me can be a bad idea :P

Posted: Mon Apr 21, 2008 6:08 am
by HardWareMan
2 AamirM: Author of that Gens Debugger Mod sends me the sources. Where I should send its? (You can tell me your email in PM).

Posted: Mon Apr 21, 2008 6:29 am
by Shiru
AamirM's mail is in Readme.txt of Regen, Contact section.

Posted: Mon Apr 21, 2008 10:45 am
by notaz
HardWareMan wrote:2 AamirM: Author of that Gens Debugger Mod sends me the sources. Where I should send its? (You can tell me your email in PM).
You should post them here for us all to see :)

Posted: Mon Apr 21, 2008 10:48 am
by AamirM
notaz wrote:
HardWareMan wrote:2 AamirM: Author of that Gens Debugger Mod sends me the sources. Where I should send its? (You can tell me your email in PM).
You should post them here for us all to see :)
Yeah you can do that. But I'll PM my mail just in case.

stay safe,

AamirM

Posted: Mon Apr 21, 2008 5:11 pm
by HardWareMan
Here is the sources of that Debugger Gens Mod.
http://rapidshare.com/files/109293137/G ... r.rar.html
Still have remarks on russian, will difficulties - I'll help you.

Posted: Mon Apr 21, 2008 6:08 pm
by AamirM
Hi,

Thanks HardWareMan.

BTW, Did anybody came across a non-working games (licensed)? I am trying to make Regen 100% compatible (licensed games). Looks like I am very near now :) .

stay safe,

AamirM

Posted: Mon Apr 21, 2008 6:29 pm
by King Of Chaos
Looking good so far. :)

Posted: Mon Apr 21, 2008 7:02 pm
by AamirM
Hi,

I am adding a small separate program to create the font for the emu instead of bloating the emu. Will this do?

stay safe,

AamirM

Posted: Mon Apr 21, 2008 7:41 pm
by King Of Chaos
Sure. Got a test version ready? =P

Even though I don't count adding a feature like this bloat. Think Nestopia, as people claims it's bloated because it let's you configure ever aspect of emulation and the interface, which I don't consider a bad thing at all.

The more features, the better in my opinion. :)

Posted: Tue Apr 22, 2008 3:54 am
by Shiru
There is game 'Pac-Man 2 - The New Adventures (U) [!]', which works strange in all emulators, including Regen. After calling of inventory screen (by pressing Start in-game) music and most of sound effects is disappears. People says that this is not occurs on real hardware. Is this a bug of game, bad dump or common emulation problem?

Posted: Tue Apr 22, 2008 10:55 am
by AamirM
Hi,

Ok, I just fixed it :) . I think Regen will be the first emu to run it correctly :) . Thanks for the report. Any other games?

stay safe,

AamirM

Posted: Tue Apr 22, 2008 11:45 am
by AamirM
Hi,

Another good news. I worked on my YM2612 emu for like 4 hours straight and have made it very accurate. I'll post it soon.

stay safe,

AamirM

Posted: Tue Apr 22, 2008 1:37 pm
by tomaitheous
AamirM wrote:I think Regen will be the first emu to run it correctly :) .
You're not using emulation hacks for specific games, right?