Old Regen pages
Moderator: AamirM
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- Very interested
- Posts: 273
- Joined: Fri Feb 29, 2008 8:12 pm
- Location: United States
Here guys, just use this merged template that covers everything...
File=
LoadRom=
PauseResume=
SoftReset=
HardReset=
PowerOff=
StartNetPlay=
SaveStateAs=
LoadStateAs=
SaveSlot=
QuickSaveState=
QuickLoadState=
StartAVIRecord=
StopAVIRecord=
FileHistory=
ClearHistory=
Exit=
Video=
Window320x240=
Window640x480=
Window960x720=
EnterFullscreen=
VSync=
VideoPlugins=
TurboMode=
Stretch=
Brighten=
FastRendering=
NoSpriteLimit=
Sound=
SoundRate44100=
SoundRate48000=
DisableSound=
SuperHQ=
LowpassFilter=
Overdrive=
WAVDump=
System=
Country=
FixChecksum=
EnableSRAM=
Cheats=
SearchCheats=
RedefineKeys=
DefaultKeys=
CaptureMouse=
ChangeLanguage=
Misc=
ConfigurePaths=
TopMost=
AutoPause=
DisableShortcuts=
HighPriority=
DisableScreenSavers=
ShowFPS=
ShowMessages=
Tools=
ScreenShotUnfiltered=
ScreenShotfiltered=
Debugger=
Help=
About=
File=
LoadRom=
PauseResume=
SoftReset=
HardReset=
PowerOff=
StartNetPlay=
SaveStateAs=
LoadStateAs=
SaveSlot=
QuickSaveState=
QuickLoadState=
StartAVIRecord=
StopAVIRecord=
FileHistory=
ClearHistory=
Exit=
Video=
Window320x240=
Window640x480=
Window960x720=
EnterFullscreen=
VSync=
VideoPlugins=
TurboMode=
Stretch=
Brighten=
FastRendering=
NoSpriteLimit=
Sound=
SoundRate44100=
SoundRate48000=
DisableSound=
SuperHQ=
LowpassFilter=
Overdrive=
WAVDump=
System=
Country=
FixChecksum=
EnableSRAM=
Cheats=
SearchCheats=
RedefineKeys=
DefaultKeys=
CaptureMouse=
ChangeLanguage=
Misc=
ConfigurePaths=
TopMost=
AutoPause=
DisableShortcuts=
HighPriority=
DisableScreenSavers=
ShowFPS=
ShowMessages=
Tools=
ScreenShotUnfiltered=
ScreenShotfiltered=
Debugger=
Help=
About=
-
- Very interested
- Posts: 273
- Joined: Fri Feb 29, 2008 8:12 pm
- Location: United States
-
- Very interested
- Posts: 2440
- Joined: Tue Dec 05, 2006 1:37 pm
- Location: Estonia, Rapla City
- Contact:
I've sent in my translation and hoping ot find out that your YM2612 core makes PCM that sounds good when my sound engine is in action
Mida sa loed ? Nagunii aru ei saa
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen
Hi,
As for the beta you can get it from here. I sucks I know, no need to tell that. I just wanted to show how far I've came.
EDIT:
Don't use the cheat searcher its completely broken.
stay safe,
AamirM
Sorry to say but it doesn't. It can't even play sound in any game correctly. But I am still putting it out just to let everyone know why the next release is taking so long. The good news is that I *have* found a solution to the incorrect DAC. It is a problem with timers and DAC samples not being updated at correct rate. But the solution breaks sound in other games and I haven't found a solution to that yet . And hey, thanks for the translation.TmEE co.(TM) wrote:I've sent in my translation and hoping ot find out that your YM2612 core makes PCM that sounds good when my sound engine is in action
As for the beta you can get it from here. I sucks I know, no need to tell that. I just wanted to show how far I've came.
EDIT:
Don't use the cheat searcher its completely broken.
stay safe,
AamirM
Last edited by AamirM on Sun Apr 20, 2008 4:24 pm, edited 1 time in total.
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- Very interested
- Posts: 273
- Joined: Fri Feb 29, 2008 8:12 pm
- Location: United States
Ok, things noticed in the RC1 build of Regen v0.8 right off the bat (without sound). =P
-You can search for cheats without a game loaded.
-You can start AVI recording without a game loaded.
-Changing languages and back to English again causes all settings checked to uncheck themselves.
-You can search for cheats without a game loaded.
-You can start AVI recording without a game loaded.
-Changing languages and back to English again causes all settings checked to uncheck themselves.
Last edited by King Of Chaos on Sun Apr 20, 2008 4:28 pm, edited 1 time in total.
-
- Very interested
- Posts: 273
- Joined: Fri Feb 29, 2008 8:12 pm
- Location: United States
-
- Very interested
- Posts: 273
- Joined: Fri Feb 29, 2008 8:12 pm
- Location: United States
Ok, now sound tests. I ran the usual tests with games that have had issues with sound in the past (tested with SuperHQ on and off).
-Vectorman, the intro and music is way off. Parts of it sounds muffled.
-Spider-Man: The Animated Series, the intro is kinda off via the real hardware and Kega as controls.
-X-Men, the intro and music isn't close to what the real hardware and Kega is doing.
And now a couple games for the fun of it.
-Sonic 2, sounds pretty close but some of the instruments sound different than the originals when testing them in Sonic 2's sound test.
-Sonic 3 & Knuckles, sounds different than the real hardware and in Kega.
But, I kinda like the "remixed" feel Sonic 2 and 3 has musically. Makes the games fun to play. =P
Overall, it's a good work-in-progress. Can't wait to see what you do next. Although, I like to point out every 30 seconds to 1 minute, the sound skips even though it's running at 60FPS, even while in High Priority mode. Any ideas why? =P
P.S. I know the cheat searcher is broken, but it's pretty slow to load up. Is it going to be this way in the final version?
-Vectorman, the intro and music is way off. Parts of it sounds muffled.
-Spider-Man: The Animated Series, the intro is kinda off via the real hardware and Kega as controls.
-X-Men, the intro and music isn't close to what the real hardware and Kega is doing.
And now a couple games for the fun of it.
-Sonic 2, sounds pretty close but some of the instruments sound different than the originals when testing them in Sonic 2's sound test.
-Sonic 3 & Knuckles, sounds different than the real hardware and in Kega.
But, I kinda like the "remixed" feel Sonic 2 and 3 has musically. Makes the games fun to play. =P
Overall, it's a good work-in-progress. Can't wait to see what you do next. Although, I like to point out every 30 seconds to 1 minute, the sound skips even though it's running at 60FPS, even while in High Priority mode. Any ideas why? =P
P.S. I know the cheat searcher is broken, but it's pretty slow to load up. Is it going to be this way in the final version?
Oh, well, since there were folders in the ZIP I thought everything needed was already in. Now it works
EDIT: before I forget, the Sega scream in Sonic games is too high-pitched. Most emulators do this sadly So I wonder what those games do with the timing...
EDIT: before I forget, the Sega scream in Sonic games is too high-pitched. Most emulators do this sadly So I wonder what those games do with the timing...
Sik is pronounced as "seek", not as "sick".
About translation.
- In all languages except english there is not needed 48000Hz in 'Sound Rate'.
- Start/Stop WAV dumping is changes back to english after click.
- When changing language back to English, previosly selected language still checked.
- There is some words in dialogs (Configure directories, Redefine keys) and messages (No game loaded!, etc), which always in english. Isn't they must be translated too? Also, names of countries and Autodetect in Country is always in english too.
- Name of language in list is shown twice, and both times in english. Maybe it's will be better to use native names of languages (from language file)?
- In all languages except english there is not needed 48000Hz in 'Sound Rate'.
- Start/Stop WAV dumping is changes back to english after click.
- When changing language back to English, previosly selected language still checked.
- There is some words in dialogs (Configure directories, Redefine keys) and messages (No game loaded!, etc), which always in english. Isn't they must be translated too? Also, names of countries and Autodetect in Country is always in english too.
- Name of language in list is shown twice, and both times in english. Maybe it's will be better to use native names of languages (from language file)?
Last edited by Shiru on Sun Apr 20, 2008 9:06 pm, edited 1 time in total.