Hi,
Captain Boomerang wrote:I just tried to load .SRM and savestates from Kega into Regen, and they don't work. I also found that when you disable turbo mode quickly after enabling it no message appears saying so. Just turn it on and off several times quickly and you'll see what I mean.
Yes, these are known limitations and are being worked on. Savestates should load though, but I will look into that problem. It seems Kega saves more things in the state files.
Captain Boomerang wrote:With Ultimate Mortal Kombat Trilogy couldn't you release a one off version of Regen that only supports that one hack like Gens has?
Nope, just too much work. Maybe on a later version but not anytime soon.
Captain Boomerang wrote:Any chance of adding netplay like Kega's in the future? I want to kick some butt hehehe.
Yes, there was in previous Regen version but it is disabled because of being too buggy. I'll ask Steve Snake if he could share the details of netplay feature in Kega so that users using Kega or Regen can play together.
Captain Boomerang wrote:The function of using up+down and left+right, just to see how it's like in some games. It would be VERY useful for some things. Would be a good INI setting too.
Could you please elaborate more on this? How it will be useful?
Captain Boomerang wrote:Is it possible to support the Pico's tablet?
What is this? I don't know anything about it.
Captain Boomerang wrote:Emulate the Sega VR. Disassembling the Sega VR tester should be enough to support this.
By VR, do you mean Virtua Racing? Because that is already supported (thanks to notaz and TascoDLX).
Captain Boomerang wrote:Loading a game on top of an already running game. Useful to load Sonic 3 on top of Sonic 2 and soft resetting for the level select to be enabled.
6. To be able to remove the cartridge while the game is running to simulate the actual hardware when this happens to kick a cartridge while it's running. Can be used for UMK3's debug screen and Sonic 3D Blast's level select.
Is it possible on a real Genesis? Because if it is then I'll add it. I do know that Sonic and Knuckles had this featue.
Captain Boomerang wrote:Snes emulation. Just use bsneses cores or something. Every Genesis developer is asked this at least once hehehe.
Well, I cannot use bsnes (license). And I write emulators for systems where I think a better emulator can be written (at least I
try to write a better one). And I
do think a better SNES emulator can be written. An emulator with features of SNESGT and speed like ZSNES and accuracy of bsnes and support of wide range of special chips like SNES9x and support for the two unemulated Shougi games and the special Super Gameboy cartridge would be very cool I think (hint hint).
Captain Boomerang wrote:Zsneses ability to make toast for you if you have the toaster hooked up to your computer. Would be a good easter egg. Ok, maybe not hahaha.
Thanks for you feedback.
stay safe,
AamirM