I'm trying to make a Regen cheat code file for the game Rockman Megaworld. At the moment, any time I add more than one code set to the DAT file and load it in Regen, the application closes or sometimes crashes. My DAT file doesn't look all that much different from any of the ones that come with the game, yet loading any of those will never, ever crash the emulator. Here's exactly what I'm doing, step-by-step:
- Create a new TXT file.
- Open the TXT file in Notepad and edit the text file to add a code.
- Close Notepad, open Regen v0.972D.
- Load any game.
- Open Cheats and load the DAT file.
- Game client crashes immediately.
For reference, my code list looks like this:
Code: Select all
 Name=Automatically Clear Game 0=Disabled 1=Rockman Clear,FFCC4A:00FF 2=Rockman 2 Clear,FFCC4B:00FF 3=Rockman 3 Clear,FFCC4C:00FF 4=Wily Tower Clear,FFCC4D:00FF  Name=Have All Weapons (Except Magnet Beam) 0=Off 1=On,013046:660A,013064:6066,01308A:661C,0130D2:661C  Name=Next Level Change is... 0=Off 1=Fixed,00CF54:33FC  Name=And the Next Level is... 0=Normal 1=Cutman Level,00CF56:0000 2=Gutsman Level,00CF56:0001 3=Iceman Level,00CF56:0002 4=Bombman Level,00CF56:0003 5=Fireman Level,00CF56:0004 6=Elecman Level,00CF56:0005 7=Wily Factory 1,00CF56:0006 8=Wily Factory 2,00CF56:0007 9=Wily Factory 3,00CF56:0008 10=Wily Factory 4,00CF56:0009 11=Bubbleman Level,00CF56:0014 12=Airman Level,00CF56:0015 13=Quickman Level,00CF56:0016 14=Heatman Level,00CF56:0017 15=Woodman Level,00CF56:0018 16=Metalman Level,00CF56:0019 17=Flashman Level,00CF56:001A 18=Crashman Level,00CF56:001B 19=Wily Castle 1,00CF56:001C 20=Wily Castle 2,00CF56:001D 21=Wily Castle 3,00CF56:001E 22=Wily Castle 4,00CF56:001F 23=Wily Castle 5,00CF56:0020 24=Wily Castle 6,00CF56:0021 25=Sparkman Level,00CF56:0028 26=Snakeman Level,00CF56:0029 27=Needleman Level,00CF56:002A 28=Hardman Level,00CF56:002B 29=Topman Level,00CF56:002C 30=Geminiman Level,00CF56:002D 31=Magnetman Level,00CF56:002E 32=Shadowman Level,00CF56:002F 33=Sparkman Level Revisited,00CF56:0030 34=Needleman Level Revisited,00CF56:0031 35=Geminiman Level Revisited,00CF56:0032 36=Shadowman Level Revisited,00CF56:0033 37=Breakman Level,00CF56:0034 38=Wily Castle 1,00CF56:0035 39=Wily Castle 2,00CF56:0036 40=Wily Castle 3,00CF56:0037 41=Wily Castle 4,00CF56:0038 42=Wily Castle 5,00CF56:0039 43=Wily Castle 6,00CF56:003A 44=Buster Rod-G Level,00CF56:003C 45=Mega Water-S Level,00CF56:003D 46=Hyperstorm-H Level,00CF56:003E 47=Wily Tower 1,00CF56:003F 48=Wily Tower 2,00CF56:0040 49=Wily Tower 3,00CF56:0041 50=Wily Tower 4,00CF56:0042  Name=Infinite Lives 0=Disabled 1=Enabled,02EEC2:6002  Name=Rockman Phases Through Enemies/Objects 0=Disabled 1=Enabled,FFA436:0500  Name=Fixed Life Energy 0=Disabled 1=1 Hit Kills Rockman,FFA3FE:0100 2=Infinite Live Energy,FFA3FE:1C00  Name=Start with Life Energy 0=Disabled 1=One Unit,02E65C:0001 2=Double Maximum,02E65C:0038 3=Triple Maximum,02E65C:0054  Name=Weapon Energy Never Decreases 0=Disabled 1=Enabled,02D1C4:600A  Name=Shots Hit Everything On-Screen 0=Disabled 1=Enabled,00B4CC:601E,00B508:6000,00B620:6004  Name=Menu/Game Mode 0=Normal 1=Rockman,FFCA77:0000 2=Rockman 2,FFCA77:0001 3=Rockman 3,FFCA77:0002 4=Wily Tower,FFCA77:0003
So what, exactly, am I doing wrong? And can it be fixed? I just want to play my game with cheats and an overclocked M68000 chip... (Rockman Megaworld runs perfectly with an overclocked M68K chip, but slows down far, far too much otherwise. Pulseman and Star Control also benefit greatly from this, due to how they were programmed.)
Thanks in advance.[/code]