Is this project dead?

AamirM's Regen forum

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Ricky
Interested
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Joined: Tue May 22, 2012 10:09 am

Is this project dead?

Postby Ricky » Mon May 28, 2012 4:07 pm

I don't see any recent posts from the author.. The last update to ReGen was 3 years ago.. The emulator has a lot of potential and I saw that the author planned to include lots of debugging and analysis tools. I hope he finishes this or at least makes it open source.

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King Of Chaos
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Joined: Fri Feb 29, 2008 8:12 pm
Location: United States

Postby King Of Chaos » Wed May 30, 2012 7:21 pm

He's been working on other projects, like Sega Saturn and Nintendo 64 emulators.

We need a status update man!

epguy8x
Newbie
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Postby epguy8x » Wed Jun 20, 2012 12:12 am

in other words, the Regen project is not dead. it's simply placed on hold for a while until he's no longer busy with other stuff.

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Shadow
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Postby Shadow » Mon Oct 15, 2012 9:21 am

I have good idea, what about cycle accurate emulation? I think many people with powerful systems, want to see Regen with "pure code" without any hacks and optimizations (like a BSNES x64 builds)

You can count on me all romset tests, and doesn't matter how much resources will need for extreme accuracy.

I have new Core i7 3770K running at 4300Mhz. :wink:

Oerg866
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Postby Oerg866 » Mon Oct 15, 2012 12:29 pm

Shadow wrote:I have good idea, what about cycle accurate emulation? I think many people with powerful systems, want to see Regen with "pure code" without any hacks and optimizations (like a BSNES x64 builds)

You can count on me all romset tests, and doesn't matter how much resources will need for extreme accuracy.

I have new Core i7 3770K running at 4300Mhz. :wink:


Not possible at the moment. Needs VDP die shots, needs better docs (SEGA massively screwed up here)......

In 3-4 years we will have a GOOD mega drive emulator... all current emulators are shit >D

SovKaa
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Joined: Sat Nov 17, 2012 5:31 pm

Postby SovKaa » Sat Nov 17, 2012 6:03 pm

I hope to be updating. The emulator is super and it is very bad throw


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