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my ultimate MD mod

Posted: Mon Dec 28, 2009 2:08 pm
by Huge
Gentlemen, behold.

Image

(blurry original image: here)

Posted: Mon Dec 28, 2009 2:12 pm
by Flygon
I like 16-bit duel-core CPUs myself. :P

Posted: Mon Dec 28, 2009 2:15 pm
by Huge
Flygon wrote:I like 16-bit duel-core CPUs myself. :P
Dual Cores would be insufficient to run streetfighter. But DUEL CORES are optimized for that task!

Posted: Tue Dec 29, 2009 3:35 am
by HardWareMan
Huge wrote:
Flygon wrote:I like 16-bit duel-core CPUs myself. :P
Dual Cores would be insufficient to run streetfighter. But DUEL CORES are optimized for that task!
Oh, I see. One core per character? So, if I want to play 2x2 I need two of Duel Core or Quartet Core? ;)

Posted: Tue Dec 29, 2009 3:13 pm
by Huge
Oh no, it's Duel core in the sense that it has a hardware feature to accelerate fighting games. It makes the Mania mode possible in Streets of Rage 2, where you have 7-8 people running around with an advanced fighting AI.

It's sort of like Blast Processing used by the Sonic games. Sega does what Nintendon't, you see.

Posted: Tue Dec 29, 2009 3:28 pm
by HardWareMan
Now I've got it. Thanks.

Posted: Wed Dec 30, 2009 10:00 am
by Flygon
In that case, will it handle the power needed to handle Mega Lo Manias combat?

I don't want to be stuck to only 255 units on the field, I need freedom! I need ultra Blast Processing!