Posted: Wed Feb 04, 2009 3:56 am
USB driver are included with software.
Sega Megadrive/Genesis development
http://gendev.spritesmind.net/forum/
http://gendev.spritesmind.net/forum/viewtopic.php?f=13&t=462
Driver included. i'm wrote it.Snake wrote:Anything happening with this?
By the way, does this require a USB driver, and if so, who wrote it? Since it seems we are pretty much doomed to PCs with no parallel ports, I'm going to have to delve into this stuff at some point
Scraping together the funds.Snake wrote:Anything happening with this?
Yup, he used a dual port SRAM, the code could overwritten on the fly, while the CPU waits, like running some code from MD ram, then jump back to the new code.KanedaFr wrote:Charles released his 16 bit rom emulator doc also...
does it mean I can change the rom content while playing, from my PC ?
Funny but when I try that my megadrive seems to power on (power switch off, but I can hear the usual static from headphone output) and sometimes I even start getting blank display output! It doesn't seem to run the game though (or it crashes), and when I start the actual flash programming process megadrive starts outputting funny "bleep" noises through it's headphone output. Don't have much idea what's going on, maybe it manages to write to PSG or something.HardWareMan wrote:Yes. It can be programmed when inserted in MD. But I don't sure, how it will be work, when MD power is on. Strongly recommended pull out this FLASH cart when programming.Jorge Nuno wrote:Is the cart reprogamable with the MD on?
Hmm... then card inserted into megadrive port, "power" lamels on card and power pins in MD connects, and if megadrive does not have power separation by On/Off switch, USB port targetly suplay your megadrive, it means that power ON! Do not programm card in this mode, you can crash device or MD if power separation not present!notaz wrote:I've finally received one of these It took ~6 weeks to come because of problems with customs but it's finally here.
Funny but when I try that my megadrive seems to power on (power switch off, but I can hear the usual static from headphone output) and sometimes I even start getting blank display output! It doesn't seem to run the game though (or it crashes), and when I start the actual flash programming process megadrive starts outputting funny "bleep" noises through it's headphone output. Don't have much idea what's going on, maybe it manages to write to PSG or something.HardWareMan wrote:Yes. It can be programmed when inserted in MD. But I don't sure, how it will be work, when MD power is on. Strongly recommended pull out this FLASH cart when programming.Jorge Nuno wrote:Is the cart reprogamable with the MD on?
TOTALY RIGHT!!!TmEE co.(TM) wrote:What is going on is that your MD is partially being powered through USB of your PC and its not healthy to the USB port nor the MD. "Pull the cart out please", that is what your MD is trying to say
Hire youtube videostinctu wrote:@HardWareMan / Masyanya ->
Do you still have USB carts for MD for sale???
I am from EU.
I want to buy 2x USB Flash Carts.
CAN YOU MAKE YOUTUBE VIDEO???
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Or when you will not sale them so please opensource
USB flashcarts for community...
Naturally faster, and thats with that ? ...use SRAM, - but I'm FLASH, it must be erased before write... and others...TmEE co.(TM) wrote:I wish my cart would write that fast...
Is that a real Japanese or Asian MD2 there (I highly doublt pirates like to include the TMSS screen aswell) ?
and your laptop seemed a bit weak for Vista
So, you using no JEDEC compliant FLASH? Wich one?TmEE co.(TM) wrote:and the flash chips I use have no Unlock Bypass command
Using MCU in device allows to reduce data traffic and optimize data flow. Even on LPT port. Think about it.TmEE co.(TM) wrote:a MCU based device would be much faster but I'm too poor to afford any as of now