Search found 133 matches

by Mixail
Tue Apr 05, 2016 8:01 am
Forum: Demos
Topic: wolfenstein demo for sega genesis
Replies: 364
Views: 463994

Re: wolfenstein demo for sega genesis

gasega68k, When release Wolf 3D?
by Mixail
Wed Dec 30, 2015 12:25 pm
Forum: Demos
Topic: wolfenstein demo for sega genesis
Replies: 364
Views: 463994

Re: wolfenstein demo for sega genesis

gasega68k, How progress?
by Mixail
Tue Dec 08, 2015 7:09 am
Forum: Demos
Topic: wolfenstein demo for sega genesis
Replies: 364
Views: 463994

Re: wolfenstein demo for sega genesis

When release Wolf 3D?
by Mixail
Thu Dec 03, 2015 9:45 am
Forum: Demos
Topic: Emulator Chip-8 for SMD
Replies: 8
Views: 6841

Re: Emulator Chip-8 for SMD

Linkuei wrote:Tested some games like pong, space invaders and Tetris here.
You need change the speed emulation in some some games because some games runs faster and others slower.
Nice job man!
The options have a speed setting.
Image
by Mixail
Fri Oct 30, 2015 5:58 am
Forum: Demos
Topic: Emulator Chip-8 for SMD
Replies: 8
Views: 6841

Re: Emulator Chip-8 for SMD

In development of Super CHIP-8
Image
by Mixail
Tue Oct 27, 2015 10:18 am
Forum: Demos
Topic: Emulator Chip-8 for SMD
Replies: 8
Views: 6841

Emulator Chip-8 for SMD

ImageImage
Emulator Chip-8 for SMD by PSCD.ru
by Mixail
Mon Sep 21, 2015 8:08 am
Forum: Demos
Topic: wolfenstein demo for sega genesis
Replies: 364
Views: 463994

Re: wolfenstein demo for sega genesis

gasega68k, How progress?
by Mixail
Wed Apr 08, 2015 12:32 pm
Forum: Demos
Topic: wolfenstein demo for sega genesis
Replies: 364
Views: 463994

gasega68k, How progress?
by Mixail
Fri Jul 04, 2014 8:57 am
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1165269

u16 JOY_readJoypadX(u16 joy);
A light gun returns the unsigned screen X coordinate. This is not calibrated;<br>
* Calibration is left to the game to handle. The value is -1 if the gun is not<br>
* pointed at the screen, or the screen is too dim to detect.<br>
How is calibrated?
by Mixail
Tue Jun 24, 2014 8:09 pm
Forum: Demos
Topic: [MD] Flappy Bird Scroll -SAMPLE-
Replies: 8
Views: 7331

ImageImage
Port Flappy Bird for SMD by PSCD.ru.
by Mixail
Tue Jun 03, 2014 11:54 am
Forum: Demos
Topic: [MD] Flappy Bird Scroll -SAMPLE-
Replies: 8
Views: 7331

How's it going?
by Mixail
Wed Feb 12, 2014 11:52 am
Forum: SGDK
Topic: struggling with loading bitmap
Replies: 135
Views: 62734

matteus wrote: I'd like to help create a document of how to use all of the methods within the SGDK.
It would be quite good.
by Mixail
Wed Feb 12, 2014 10:41 am
Forum: SGDK
Topic: struggling with loading bitmap
Replies: 135
Views: 62734

matteus, use sample ...\sample\sprite
by Mixail
Fri Feb 07, 2014 7:51 pm
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1165269

Oh, i think it's just a problem from the '/' character used to separate folder... this indeed may not work on win xp (but does on win vista and after). I need to fix that ! Should be fixed ! You can redownload the whole SGDK archive or just take the last rescomp.exe from here: http://sgdk.googlecod...