I'm suprised looking at Mick & Mack...the freq change a lot during fx....
some kind of delta ???
Search found 1136 matches
- Sat Feb 03, 2007 2:19 am
- Forum: Sound
- Topic: how can i do music on megadrive?
- Replies: 288
- Views: 552808
- Fri Feb 02, 2007 1:26 pm
- Forum: Sound
- Topic: how can i do music on megadrive?
- Replies: 288
- Views: 552808
Is your modded KMod available ? That new feature is really useful. well, it's a hybrid version badly coded from 0.6_beta you could download it from http://www.spritesmind.net/share/gens_DACFreq.zip look at where the DAC value was written, it's now the frequency (so you loose the DAC value..) I'll d...
- Fri Feb 02, 2007 1:07 pm
- Forum: Sound
- Topic: how can i do music on megadrive?
- Replies: 288
- Views: 552808
FXaddr++ ? are you coding the Z80 in C ? that explain some stuff :) Maybe your Z80 C compiler isn't a good optimiser... of course not!!! :) it was a simple to write the full code.... I checked TmEE z80WAV code, he did the same... too bad :( I optimized some code reading z80 optimisation trick on th...
- Fri Feb 02, 2007 12:02 pm
- Forum: Sound
- Topic: how can i do music on megadrive?
- Replies: 288
- Views: 552808
- Fri Feb 02, 2007 10:13 am
- Forum: Sound
- Topic: how can i do music on megadrive?
- Replies: 288
- Views: 552808
- Fri Feb 02, 2007 9:59 am
- Forum: Tools
- Topic: ROM Header and Emulators
- Replies: 9
- Views: 9533
- Fri Feb 02, 2007 9:01 am
- Forum: Tools
- Topic: ROM Header and Emulators
- Replies: 9
- Views: 9533
- Thu Feb 01, 2007 12:46 pm
- Forum: Sound
- Topic: how can i do music on megadrive?
- Replies: 288
- Views: 552808
- Tue Jan 30, 2007 8:52 am
- Forum: Announcement
- Topic: Forum is now open to public
- Replies: 49
- Views: 88014
Tool & version : GensKMod 0.6 Windows version : XP SP 2 ru Country settings : J,U,E Description : Debug->Layers "Show Layer B" checkbox switches ALL layers (even Sprites), uncheck makes all invisible or, sometimes, leaves some "garbage".. p.s. Sorry, if my english is not well... ) someone can confi...
- Tue Jan 30, 2007 8:47 am
- Forum: Tools
- Topic: [GensKMod] version 0.6 is out
- Replies: 22
- Views: 19701
Gens call a GenesisUpdateFrame()(or 32UpdateFrame or MCDUpdateFrame) every loop I just put a pause after each loop So you're able to rip animation and ajust some code (I used it to ajust my collide-square on a current demo) TmEE, I didn't forget your font bug, but I'm very surprised z80 is half corr...
- Tue Jan 30, 2007 8:45 am
- Forum: Announcement
- Topic: New game in developement... CA the Meowian
- Replies: 14
- Views: 24723
- Mon Jan 22, 2007 11:57 am
- Forum: Sound
- Topic: how can i do music on megadrive?
- Replies: 288
- Views: 552808
You put the finger on the worst point of genesis hardware. There is no smart way of playing a sample. happy to see my question wasn't so dumb ;) The YM2612 has 2 timers, they can both be conneted to IRQ but unfortunatly they aren't in genesis. That would be *very* helpfull to have one connected to ...
- Mon Jan 22, 2007 9:41 am
- Forum: Sound
- Topic: how can i do music on megadrive?
- Replies: 288
- Views: 552808
So it's what I was afraid of... the more code you have between each write, lower is the sample rate... Ok, so how do you know the sample rate needed...? I looked at TmEE source code and so you made 4 loop between each write How do you know 4 loop is for 12KHz ? I don't think you count how much cpu c...