Search found 323 matches
- Thu Oct 18, 2007 8:45 am
- Forum: Demos
- Topic: TµEE co.(TM) Music & Sound Engine 0.3 WiP DEMO
- Replies: 23
- Views: 23915
- Thu Oct 18, 2007 8:39 am
- Forum: Blabla
- Topic: Elite-style 3D evvironment - ideas?
- Replies: 7
- Views: 7579
- Tue Oct 16, 2007 8:04 am
- Forum: Announcement
- Topic: New game in developement... CA the Meowian
- Replies: 14
- Views: 24840
- Wed Oct 10, 2007 6:43 pm
- Forum: Video Display Processor
- Topic: TV safe area
- Replies: 123
- Views: 96617
There is a racing game (championship pro arm?) that is using this mode for two player too... If I remember. Steve said a nice thing some time ago... Was about making a vertical scrolling shooter, using interlaced display (mode1) would improve a lot the scrolling "precision"... It's a bit sad that no...
- Thu Oct 04, 2007 5:01 pm
- Forum: Video Display Processor
- Topic: TV safe area
- Replies: 123
- Views: 96617
- Wed Oct 03, 2007 9:51 pm
- Forum: Blabla
- Topic: More 315-5313 unknown stuff (speculation)
- Replies: 52
- Views: 45954
- Wed Oct 03, 2007 8:18 am
- Forum: Announcement
- Topic: Community Website
- Replies: 27
- Views: 45091
- Mon Oct 01, 2007 10:21 pm
- Forum: Blabla
- Topic: More 315-5313 unknown stuff (speculation)
- Replies: 52
- Views: 45954
Nice find. Yeah, might be an interrupt mask or something that locks the the VDP access... Because of the raster drawing, a halt would turn off the screen :) You tried to play with this pin during a game with complex sprites & raster effects like sonic, what's happen on the rasters? And during a game...
- Thu Sep 27, 2007 11:36 am
- Forum: Hardware
- Topic: Neoflash Myth MD cartrige vs. ToTotek
- Replies: 15
- Views: 16708
It's just supporting such companies that is problematic... While they don't hesitate to manufacture 10.000 units, the production price goes easily under the 20usd limit... Then they sell the stuff at 10x the price and make lot of quick cash. I have some problem knowing where the unsold units goes......
- Wed Sep 26, 2007 7:37 pm
- Forum: Hardware
- Topic: Neoflash Myth MD cartrige vs. ToTotek
- Replies: 15
- Views: 16708
Well, the myth cart is recurrently the best product for playing backups, seems. However, it look pricey and nothing is known about reliability as no one got it yet. On my very personal point of view... I would wait and see... For some reasons, there "may" have a better product in preparation, and no...
- Mon Sep 24, 2007 8:44 pm
- Forum: Sound
- Topic: Official GEMS development kit + an unreleased game
- Replies: 49
- Views: 53641
- Tue Sep 11, 2007 10:01 am
- Forum: Blabla
- Topic: More 315-5313 unknown stuff (speculation)
- Replies: 52
- Views: 45954
Yeah, very great find :) I was "sure" there were an input or output on the VDP so it could be hooked on another one for more planes :D Sega always think about many things :D Even if it's not totally the case, knowing the ABSprites pixels let you already mix signal with another megadrive in a very si...
- Mon Sep 10, 2007 5:47 pm
- Forum: Video Display Processor
- Topic: TV safe area
- Replies: 123
- Views: 96617
- Sat Sep 08, 2007 10:53 am
- Forum: Video Display Processor
- Topic: TV safe area
- Replies: 123
- Views: 96617
320*224 = Fullscreen on NTSC system... = Borderline on PAL system. 320*240 = Sync error on NTSC system = Almost no top/bottom borders on PAL. 256 width = Same as 320 width (horizontally distorted). However, some megadrive set just have a display shift of almost 16 pixels to the left... So you may lo...
Ya :) I'm more or less coding the fight part of a rpg :D So I have to face the problem too ;) For example, I have several enemies minds like "bastard", "frustrated", "scared", "hero"... Depending of those settings, the formula between "run away", "attack", "defend" slightly edits + there is always t...