Search found 208 matches

by bastien
Sun Nov 25, 2007 5:32 pm
Forum: Megadrive/Genesis
Topic: newbie creating genesis graphics
Replies: 68
Views: 54026

oooops, it's been 3 weeks i tried to add one sprite to steff devkit without success Fonzie tried to help me, but since he couldn't edit steff functions to handle char tiles, he gave up... always use asm to pad/store tiles he said why no genesis image tools ouputs 32bit array for tiles... because, th...
by bastien
Sat Nov 17, 2007 11:16 am
Forum: Megadrive/Genesis
Topic: newbie creating genesis graphics
Replies: 68
Views: 54026

very thanks tulio for this tools thats a real good tools!.
Ok so i take a new bmp image this image:
Image


Now i think my Vram is OK

Image

ok now i search the fonction for set the sprite it in Gens
by bastien
Thu Nov 15, 2007 4:33 pm
Forum: Megadrive/Genesis
Topic: newbie creating genesis graphics
Replies: 68
Views: 54026

ok so what 's programme can i use for convert my BMP to a valid C Code?
by bastien
Thu Nov 15, 2007 3:47 pm
Forum: Megadrive/Genesis
Topic: newbie creating genesis graphics
Replies: 68
Views: 54026

yes i am a french :D .
thanks for your help I will test this
by bastien
Wed Nov 14, 2007 5:28 pm
Forum: Megadrive/Genesis
Topic: newbie creating genesis graphics
Replies: 68
Views: 54026

hi all.
my objectif is a add a sprite in my MD roms.
So i converted my bmp to a C code with gentile.
and with the Stef's compilateur i compiled my code but in finish my sprite was corrupted?

so that is my code if you can help me:
http://fandeconsoles.free.fr/prog/dbz_test.rar
by bastien
Wed Nov 14, 2007 12:15 pm
Forum: Blabla
Topic: Happy birthday to me !!!
Replies: 12
Views: 10658

happy BIRTHDAY 8)
by bastien
Mon Sep 24, 2007 6:59 pm
Forum: Blabla
Topic: Your game consoles
Replies: 3
Views: 5188

Yeah a post who i can reply :lol: ok so mine is: -megadrive II EUR -Mega-cd 2 EUR -Game boy color -Game boy advance -Atair 9600 -Atari 800 XL -Atari 1040Ste -Playstation 1 -playstation 2 -and my PSP :lol: picture of my MD+atari in this post ---> http://www.segakore.fr/forum/viewtopic.php?t=2953&star...
by bastien
Sat Sep 15, 2007 12:20 pm
Forum: Blabla
Topic: my website about genesis programming
Replies: 1
Views: 3685

my website about genesis programming

hi all.
i will present you my french website.
He talk about genesis programming
http://bastien.mairey.club.fr/Sega4ever/index.html
my site have a tuto for the french beginner who want to dev in MD.
i also have a tuto and a forum for question and other 8) .
by bastien
Sun Sep 09, 2007 8:13 am
Forum: SGDK
Topic: help for sprite in stef mini dev kit
Replies: 5
Views: 6360

very thanks for your help stef :lol: .
now i will test that
by bastien
Sat Sep 08, 2007 1:51 pm
Forum: SGDK
Topic: help for sprite in stef mini dev kit
Replies: 5
Views: 6360

ok another question :) .
does the stef mini dev kit have a lib for add sprites
by bastien
Fri Sep 07, 2007 3:28 pm
Forum: SGDK
Topic: help for sprite in stef mini dev kit
Replies: 5
Views: 6360

thanks for you help :) .
but i use stef mini dev's kit and i think the other code in this page is for Sgcc/Xgcc?.
by bastien
Wed Sep 05, 2007 2:20 pm
Forum: SGDK
Topic: help for sprite in stef mini dev kit
Replies: 5
Views: 6360

help for sprite in stef mini dev kit

////for the english/////// hi i am a newbie in genesis dev so i request your help for add a sprite with stef mini dev kit. if that's possible i want a code with just a sprite for learn and understand it. thanks for your future reply :D.. /// pour les français :lol: //// bonjour, Je débute en program...
by bastien
Sun Aug 26, 2007 9:30 am
Forum: Tools
Topic: Code::Blocks.
Replies: 25
Views: 23436

i post because i need help for confugure code blocks with mini dev kit.
i will make all of instructions in the top but when i compile my code source i have this message error:
Can't find compile executable in your search patch for Megadrive C Compiler