Search found 3131 matches
- Wed Sep 24, 2008 2:08 pm
- Forum: Sound
- Topic: New Documentation: An authoritative reference on the YM2612
- Replies: 865
- Views: 2314610
I've tried many ways, writing more than 1 sample and then switching channel... no go, it will still sound poor :( I also wrote a stereo sample player some time ago (i probably kept the source somewhere) but it worked only on Kega Fusion. It acted as simple mono sample player on real hardware and pr...
- Fri Aug 29, 2008 10:56 am
- Forum: Sound
- Topic: New Documentation: An authoritative reference on the YM2612
- Replies: 865
- Views: 2314610
- Mon Aug 18, 2008 10:04 pm
- Forum: Tools
- Topic: How to compile Gens?
- Replies: 5
- Views: 6281
- Thu Aug 14, 2008 8:33 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1167299
Ok, original devkit post updated, link added. Normally if you follow exactly all tutorial steps you should compile correcty your rom I guess you missed something in section 17, anyway now it's fixed :) Yeah, I don't use no Code::blocks nor Eclipse IDE's. I was looking for more general solution. It ...
- Wed Aug 13, 2008 9:37 pm
- Forum: Demos
- Topic: Mini demo / tech MD stuff posted by members :)
- Replies: 94
- Views: 81253
- Wed Aug 13, 2008 9:33 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1167299
Try linking with -oformat binary Or you can convert from ELF to binary in a separate step, using something like objcopy -O binary a.out myrom.bin Thanks, already solved that, didn`t knew that objcopy cuts out elf header. Trying to improve devkit, I`ve rearranged some stuff & added some clever makef...
- Mon Jul 28, 2008 11:53 pm
- Forum: Megadrive/Genesis
- Topic: Bug in genesis.c?
- Replies: 16
- Views: 13067
I wrote the code in this way because i tested it on hardware and i never met any problems with it. I don't say it will never happen, i do know the officials documents said we must write the last command from RAM but if i can avoid all the "obscure tricks" to make things work then i avoid them. Maybe...
- Fri Jul 11, 2008 10:53 am
- Forum: Sound
- Topic: New Documentation: An authoritative reference on the YM2612
- Replies: 865
- Views: 2314610
- Mon Jun 23, 2008 6:05 pm
- Forum: Sound
- Topic: New Documentation: An authoritative reference on the YM2612
- Replies: 865
- Views: 2314610
- Sat Jun 21, 2008 10:50 pm
- Forum: Sound
- Topic: New Documentation: An authoritative reference on the YM2612
- Replies: 865
- Views: 2314610
- Thu Jun 19, 2008 10:24 pm
- Forum: Megadrive/Genesis
- Topic: questions about chaos engine/soldiers of fortune graphics
- Replies: 23
- Views: 18585
gens dev ???chaos_theory wrote:thanks guys for all your help!! successful compile! plays great. i want to thank everyone for all their help and patience. I am glad to be a member of this gens dev forum!!
you guys rock!!!
CT-
Initially it's a genesis dev forum but i'm glad you finally solved your problem
- Mon Jun 09, 2008 5:39 pm
- Forum: Sound
- Topic: New Documentation: An authoritative reference on the YM2612
- Replies: 865
- Views: 2314610
Hi, Nice. I'll have a look at that. With what exponential relation does it rise? Do you have a formula? stay safe, AamirM Enveloppe is defined in the "ENV_TAB", first part is for attack and i defined it as follow : for(i = 0; i < ENV_LENGHT; i++) { // Attack curve (x^8 - music level 2 Vectorman 2) ...
- Sun Jun 08, 2008 10:00 pm
- Forum: Sound
- Topic: New Documentation: An authoritative reference on the YM2612
- Replies: 865
- Views: 2314610
- Sat Jun 07, 2008 9:09 am
- Forum: Sound
- Topic: New Documentation: An authoritative reference on the YM2612
- Replies: 865
- Views: 2314610
- Fri Jun 06, 2008 11:43 am
- Forum: Sound
- Topic: Dramatic bad DAC output quality !
- Replies: 60
- Views: 47989
I modified my driver, the playback sampling rate is now ~15 Khz but i'm now doing more write to the DAC. Generally i'm sending data at 30 Khz but locally (when i've more free time) it can up to 60 Khz. I expected a big improvement in quality but afaik the improvement is minor :-/ I wonder if writing...