Search found 3131 matches

by Stef
Wed Sep 24, 2008 2:08 pm
Forum: Sound
Topic: New Documentation: An authoritative reference on the YM2612
Replies: 865
Views: 2314610

I've tried many ways, writing more than 1 sample and then switching channel... no go, it will still sound poor :( I also wrote a stereo sample player some time ago (i probably kept the source somewhere) but it worked only on Kega Fusion. It acted as simple mono sample player on real hardware and pr...
by Stef
Fri Aug 29, 2008 10:56 am
Forum: Sound
Topic: New Documentation: An authoritative reference on the YM2612
Replies: 865
Views: 2314610

Thanks a tons nemesis, your awesome work and research on YM2612 is very appreciated !
by Stef
Mon Aug 18, 2008 10:04 pm
Forum: Tools
Topic: How to compile Gens?
Replies: 5
Views: 6281

Question : why do you want to compile that rubbish stuff ?
Genesis plus is cleaner and better on almost every points.
by Stef
Thu Aug 14, 2008 8:33 am
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1167299

Ok, original devkit post updated, link added. Normally if you follow exactly all tutorial steps you should compile correcty your rom I guess you missed something in section 17, anyway now it's fixed :) Yeah, I don't use no Code::blocks nor Eclipse IDE's. I was looking for more general solution. It ...
by Stef
Wed Aug 13, 2008 9:37 pm
Forum: Demos
Topic: Mini demo / tech MD stuff posted by members :)
Replies: 94
Views: 81253

I love your site, it contains many interesting stuff :)
by Stef
Wed Aug 13, 2008 9:33 pm
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1167299

Try linking with -oformat binary Or you can convert from ELF to binary in a separate step, using something like objcopy -O binary a.out myrom.bin Thanks, already solved that, didn`t knew that objcopy cuts out elf header. Trying to improve devkit, I`ve rearranged some stuff & added some clever makef...
by Stef
Mon Jul 28, 2008 11:53 pm
Forum: Megadrive/Genesis
Topic: Bug in genesis.c?
Replies: 16
Views: 13067

I wrote the code in this way because i tested it on hardware and i never met any problems with it. I don't say it will never happen, i do know the officials documents said we must write the last command from RAM but if i can avoid all the "obscure tricks" to make things work then i avoid them. Maybe...
by Stef
Fri Jul 11, 2008 10:53 am
Forum: Sound
Topic: New Documentation: An authoritative reference on the YM2612
Replies: 865
Views: 2314610

Very interesting technicals informations !
Thanks for spending that much time in testing then writing your founds.
It's exactly that type of informations we need for accurate emulation, i'm really motived to rewrite a new YM2612 core now :p
by Stef
Mon Jun 23, 2008 6:05 pm
Forum: Sound
Topic: New Documentation: An authoritative reference on the YM2612
Replies: 865
Views: 2314610

Yep, that should do it in theory.
As you said the YM2612 is probably using internally a non signed fixed size register and in some case it underflows. Your fix should emulate it correctly =)
by Stef
Sat Jun 21, 2008 10:50 pm
Forum: Sound
Topic: New Documentation: An authoritative reference on the YM2612
Replies: 865
Views: 2314610

Kudos for your discover !
I searched about this "bug" for a long time, i guess now we just need to figure internal table/reg size for accurate emulation :)
by Stef
Thu Jun 19, 2008 10:24 pm
Forum: Megadrive/Genesis
Topic: questions about chaos engine/soldiers of fortune graphics
Replies: 23
Views: 18585

chaos_theory wrote:thanks guys for all your help!! successful compile! plays great. i want to thank everyone for all their help and patience. I am glad to be a member of this gens dev forum!!

you guys rock!!! 8)

CT-
gens dev ???
Initially it's a genesis dev forum but i'm glad you finally solved your problem ;)
by Stef
Mon Jun 09, 2008 5:39 pm
Forum: Sound
Topic: New Documentation: An authoritative reference on the YM2612
Replies: 865
Views: 2314610

Hi, Nice. I'll have a look at that. With what exponential relation does it rise? Do you have a formula? stay safe, AamirM Enveloppe is defined in the "ENV_TAB", first part is for attack and i defined it as follow : for(i = 0; i < ENV_LENGHT; i++) { // Attack curve (x^8 - music level 2 Vectorman 2) ...
by Stef
Sun Jun 08, 2008 10:00 pm
Forum: Sound
Topic: New Documentation: An authoritative reference on the YM2612
Replies: 865
Views: 2314610

AamirM wrote:Hi,

No. At least not in Regen. But I think the current linear approximation is good enough.

stay safe,

AamirM
Correctly emulated in Gens as far i remember.
by Stef
Sat Jun 07, 2008 9:09 am
Forum: Sound
Topic: New Documentation: An authoritative reference on the YM2612
Replies: 865
Views: 2314610

Of course i don't read japanese but from schems i don't see anything news compared to the sega manual. Maybe japanese comments are importants though ;)
by Stef
Fri Jun 06, 2008 11:43 am
Forum: Sound
Topic: Dramatic bad DAC output quality !
Replies: 60
Views: 47989

I modified my driver, the playback sampling rate is now ~15 Khz but i'm now doing more write to the DAC. Generally i'm sending data at 30 Khz but locally (when i've more free time) it can up to 60 Khz. I expected a big improvement in quality but afaik the improvement is minor :-/ I wonder if writing...