Search found 265 matches

by mic_
Mon Aug 18, 2008 9:22 am
Forum: Controls
Topic: Where to find docs about joypad?
Replies: 5
Views: 10774

The Genesis emulator writers should be able to answer this one.

Or you could try messing about with the I/O ports (the ones starting at 0xA10000) and see if you get something that matches your joypad input.
by mic_
Fri Aug 15, 2008 7:56 am
Forum: Super 32X
Topic: Cell Shading
Replies: 12
Views: 12684

Shouldn't gouraud with an AND mask (and possibly a shift) be faster than using a pre-quantized 1D-texture? Since you'd get rid of the extra memory access required for the texel read. I've never tried to do cel shading in a software renderer though, so I'm not sure. I'm talking about paletted mode no...
by mic_
Thu Aug 14, 2008 8:56 am
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1165899

win32 doesn't have "rm" command and "del" command doesn't work in the same way so almost time the "makefile clean" is wrong.
msys has rm though, but I don't know how the make shortcut is set up in PN.
by mic_
Wed Aug 13, 2008 7:15 pm
Forum: Sound
Topic: VGM player from SMS on MD or GENESIS
Replies: 25
Views: 23211

This seemed like a simple enough task, so I decided to write a player (you can get it here ). To create a Megadrive binary from a VGM file, use the following command in a windows commandline window: copy /B /Y vgmplay.bin + filename.vgm output.bin This appends your (uncompressed) VGM to the player c...
by mic_
Wed Aug 13, 2008 6:20 pm
Forum: Demos
Topic: Mini demo / tech MD stuff posted by members :)
Replies: 94
Views: 81228

It's my music compiler / playback library: http://jiggawatt.org/muzak/xpmck/
by mic_
Wed Aug 13, 2008 5:32 pm
Forum: Sound
Topic: VGM player from SMS on MD or GENESIS
Replies: 25
Views: 23211

Any VGM player for the Megadrive should be able to play files that only use the PSG, unless it's ignoring the PSG write commands.
by mic_
Wed Aug 13, 2008 12:29 pm
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1165899

I don't know what you used to create the archive, but WinRAR refuses to extract some of the files: ! C:\GenesisDev20080812.zip: Unknown method in bin\as.exe ! C:\GenesisDev20080812.zip: Unknown method in bin\bintoc.exe ! C:\GenesisDev20080812.zip: Unknown method in bin\cc1.exe etc etc.. That aside, ...
by mic_
Wed Aug 13, 2008 9:42 am
Forum: Sound
Topic: SSG-EG info
Replies: 1
Views: 8768

SSG-EG info

I'm too lazy to browse through every page of every thread that shows up when searching for "SSG EG". So, is there any good info (in english) that describes the function of these bits?
by mic_
Tue Aug 12, 2008 12:57 pm
Forum: Demos
Topic: Mini demo / tech MD stuff posted by members :)
Replies: 94
Views: 81228

I've got one here (source code here). It doesn't do anything advanced, but it has horizontal and vertical scrolling, sprites and music. And it works on a real Megadrive (at least the PAL version - I don't have an NTSC console to test on).
by mic_
Tue Aug 12, 2008 12:29 pm
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1165899

Try linking with -oformat binary
Or you can convert from ELF to binary in a separate step, using something like objcopy -O binary a.out myrom.bin