Search found 85 matches
- Sat Oct 13, 2012 2:52 pm
- Forum: Tools
- Topic: BIG Shiru TFM/VGM MM Mirror!!!!
- Replies: 21
- Views: 51474
- Fri Oct 12, 2012 3:33 pm
- Forum: Tools
- Topic: VGM Music Maker
- Replies: 93
- Views: 75200
Okay. I think my last post has been up long enough for others to respond. Just to answer this question so others don't have to repeat it I'll post again. Looks like Shiru removed both the VGM Music Maker and TFM Music Maker due to a misunderstanding in a topic and hasn't posted since July. http://ge...
- Mon Oct 08, 2012 9:46 pm
- Forum: Megadrive/Genesis
- Topic: Available Freeware ROMs with 68K ASM Source?
- Replies: 9
- Views: 5747
Hacking-Cult has some commented code (asm) http://www.hacking-cult.org/?r/18 Awesome. Do you know if it will run on real hardware? Honestly, your skills are way above mine. The only way to know for sure is to compile the examples, pad them, then stick on a flash cart. They seem legit though. None o...
- Mon Oct 08, 2012 3:19 pm
- Forum: Megadrive/Genesis
- Topic: Available Freeware ROMs with 68K ASM Source?
- Replies: 9
- Views: 5747
Hacking-Cult has some commented code (asm)
http://www.hacking-cult.org/?r/18
http://www.hacking-cult.org/?r/18
- Fri Oct 05, 2012 4:57 pm
- Forum: Mega/SegaCD
- Topic: Questions/Information a Developer Needs for a Hobby Project
- Replies: 1
- Views: 4251
Using some feedback from NESdev.com members I gave this advice to my graphic artist acquaintance: When pitching a SegaCD game I'd definitely include screenshot mock-ups and the cart box. A bit of text that describes the game controls and play mechanics. Of course, some background info on your projec...
- Wed Oct 03, 2012 1:51 pm
- Forum: SGDK
- Topic: How to declare boolean on SGDK?
- Replies: 6
- Views: 5045
- Tue Oct 02, 2012 7:48 pm
- Forum: Mega/SegaCD
- Topic: Questions/Information a Developer Needs for a Hobby Project
- Replies: 1
- Views: 4251
Questions/Information a Developer Needs for a Hobby Project
I've got a graphic artist acquaintance that has a small project with FMV cut scenes for SegaCD in mind. Something as simple as a magazine game from days of old. I'd usually consider programming it myself for him but my skills converting/playing back multimedia on SegaCD are zero. Where would he look...
- Fri Sep 28, 2012 9:43 pm
- Forum: Tools
- Topic: xm2esf v1.00 RC2 released
- Replies: 19
- Views: 13685
Really Nice Update :D ! Did you plan to release an SGDK integration exemple ? Because i have heard it's quite difficult to use Echo itself is pretty straightforward. It's getting formats converted for Echo that takes a bit of effort. So, it isn't as easy as: going into xm2esfgui browse for your .XM...
- Wed Sep 26, 2012 2:35 pm
- Forum: Sound
- Topic: Converting XM files to ESF for the Echo Sound System
- Replies: 3
- Views: 3621
Thanks for the help Oerg866! I tried to use an existing .XM file. I guess the step I was missing was assigning XM Instrument -> Echo Instrument. Now I see why you'd want to make the XM music yourself: to make sure everything fits in the Genesis sound channels. I'm off to figure out the next step. So...
- Tue Sep 25, 2012 12:51 pm
- Forum: Sound
- Topic: Converting XM files to ESF for the Echo Sound System
- Replies: 3
- Views: 3621
Converting XM files to ESF for the Echo Sound System
I found a bunch of tools here to convert XM music to Echos ESF format here: https://github.com/oerg866/xm2esf Unfortunatly, I cannot find a proper guide on how to convert XM files. I'm getting a feeling it's a two step process with the making of some other file ending in .XIF but I'm failing to proc...
- Mon Sep 24, 2012 8:11 pm
- Forum: Tools
- Topic: VGM Music Maker
- Replies: 93
- Views: 75200
I realise this is an old thread but I couldn't think of a better topic for my questions. What are the example songs in TFM Music Maker licensed as? Can they be used in homebrew? Also, TFM and even the newer VGM Music Maker have seemed to have disappeared. Is this intentional? Please note I'm not whi...
- Tue Sep 11, 2012 6:33 pm
- Forum: Sound
- Topic: TFM/VGM Music Maker went bye bye?
- Replies: 2
- Views: 3467
TFM/VGM Music Maker went bye bye?
I'm not finding the TFM/VGM Music Maker on Shiru's website. It's one of the only proven music applications for the BasiEgaXOrz BASIC compiler. Well, besides needing the hard-to-find fix for z80 init on a real Genesis. Am I just missing the download page?
- Wed Sep 05, 2012 4:28 pm
- Forum: Megadrive/Genesis
- Topic: Preferred Way of Developing to Genesis Hardware
- Replies: 34
- Views: 19130
- Wed Sep 05, 2012 3:18 pm
- Forum: Megadrive/Genesis
- Topic: Preferred Way of Developing to Genesis Hardware
- Replies: 34
- Views: 19130
The normal Everdrive seems to have a built-in limitation so, say, if you purchased a popular RPG homebrew around 64 it would not play. The Mega Everdrive has been seen running huge mods to Mortal Kombat so the hardware limitation may be lifted in that version. If you are developing 64meg games then ...
- Wed Sep 05, 2012 2:55 pm
- Forum: Megadrive/Genesis
- Topic: Best way of defining game/screen coordinates?
- Replies: 6
- Views: 5500
I'm struggling with my first scrolling engine for the Genesis. The way I have it now is to basically not use the actual x/y coordinates for the player sprite since they do not move from their starting position on screen. I'm pretty lazy in that I just design the map itself so the player does not rea...