Search found 57 matches

by Boyfinn
Sun Apr 23, 2017 12:30 pm
Forum: SGDK
Topic: SGDK on DevCPP
Replies: 6
Views: 3824

Re: SGDK on DevCPP

I got it working on my desktop but it refuses to work on my laptop :/ It gives me a "Resource temporarily unavailiable" error when compiling. It has worked on my laptop with codeblocks before but now that doesnt work either, i re-downloaded sgdk and made sure the path variables are good and im still...
by Boyfinn
Fri Apr 21, 2017 7:56 am
Forum: Demos
Topic: Malabars Bumper (demo by Resistance)
Replies: 6
Views: 6303

Re: Malabars Bumper (demo by Resistance)

Yup, sorry about Gens :( As said in the http://www.pouet.net/prod_nfo.php?which=67778 , http://www.astrofra.com/posts/misc/2016-07-24_091413.jpg we stumbled on several issues with Gens, especially regarding the audio that could not replay the PCM tracks at the proper speed :/ Kega Fusion, Exodus an...
by Boyfinn
Thu Apr 20, 2017 2:30 pm
Forum: SGDK
Topic: SGDK on DevCPP
Replies: 6
Views: 3824

Re: SGDK on DevCPP

Nevermind. I got it working.
Apparently you need to set the makefile for each project in the project settings
by Boyfinn
Thu Apr 20, 2017 2:15 pm
Forum: SGDK
Topic: SGDK on DevCPP
Replies: 6
Views: 3824

Re: SGDK on DevCPP

It won't accept custom makefiles. It just creates a new one in the project folder when i change the compiler setup.
by Boyfinn
Wed Apr 19, 2017 6:33 pm
Forum: SGDK
Topic: SGDK on DevCPP
Replies: 6
Views: 3824

SGDK on DevCPP

I wonder if anyone has succesfully used the genesis compiler with bloodshed's DevC++?
If so, would anyone be so kind to help me set up the compiler profile for DevC++?
by Boyfinn
Tue Sep 13, 2016 6:00 pm
Forum: SGDK
Topic: Line scrolling
Replies: 9
Views: 6507

Re: Raster perspective for background layer.

Okay i got i somewhat working, however im getting some lines that move and some that dont and they look overlapped&garbledImage
by Boyfinn
Thu Sep 01, 2016 11:11 am
Forum: SGDK
Topic: Do you need tutorials ?
Replies: 76
Views: 1190792

Re: Do you need tutorials ?

The documentation could have some exaple snippets for each function.
Just because some lesser used functions are not properly described and could use some more explanation.
by Boyfinn
Wed Aug 31, 2016 5:20 pm
Forum: SGDK
Topic: Line scrolling
Replies: 9
Views: 6507

Re: Raster perspective for background layer.

any examples how this could be implemented with that method?
by Boyfinn
Wed Aug 31, 2016 1:13 pm
Forum: SGDK
Topic: Line scrolling
Replies: 9
Views: 6507

Re: Raster perspective for background layer.

I found

Code: Select all

VDP_setHorizontalScrollLine
in the documentation.
Does this work the same way?
by Boyfinn
Wed Aug 24, 2016 10:38 am
Forum: SGDK
Topic: Line scrolling
Replies: 9
Views: 6507

Line scrolling

Im trying to achieve a repeating and scrolling ground that uses rasterization for perspective like in street figter 2 http://www.extentofthejam.com/pseudo/images/sf2.png the same effect can be seen in the first level of "The Adventures of Batman & Robin" https://youtu.be/zz4eQygXpRY?t=1m39s What wou...
by Boyfinn
Sun Aug 09, 2015 1:40 pm
Forum: SGDK
Topic: Trouble with makefile.gen
Replies: 3
Views: 2587

Oh, I just noticed that all my custom paths have been removed.
Maybe this happened when i upgraded to windows 10?

Anyways i remade the environment variables and it works fine now.
by Boyfinn
Sat Aug 08, 2015 12:31 pm
Forum: SGDK
Topic: Trouble with makefile.gen
Replies: 3
Views: 2587

Trouble with makefile.gen

So, i updated SGDK to the latest version and it fails to compile any project. I used the PAUSE command and this is what i get: No rule to make target `/src/boot/sega.s', needed by ´src/boot/sega.s' This has never occured to me in the older versions. By the way, Where is it trying to get the sega.s f...