Search found 939 matches
- Tue Apr 22, 2008 3:19 am
- Forum: Tools
- Topic: MD tracker 0.3 ALPHA
- Replies: 70
- Views: 61224
Making a plug-in wouldn't be enough? :P Anyways, modding DosBox could be a good idea, removing emulation of unneeded stuff to make it faster. Moreover, if you dare we could use DosBox with MD tracker as a stub program that will run automatically, completely removing the DOS shell (not removing it re...
- Tue Apr 22, 2008 3:14 am
- Forum: Video Display Processor
- Topic: VLBitmap2Scroll
- Replies: 30
- Views: 27938
If you're talking about VLWriteScrollFillEx, is because it doesn't use a name table. It writes consecutive values into VRAM, starting from the value set in d5 (well, when working properly :P). The one that uses a nametable data is VLWriteScrollEx. Huh, waaaaait a second... WTF I'm using VLWriteScrol...
- Tue Apr 22, 2008 2:28 am
- Forum: Megadrive/Genesis
- Topic: Question topic
- Replies: 17
- Views: 14933
Question topic
OK, since I don't want to flood the forum with a lot of topics, I made this one where I'll put all the generic questions I have about the Mega Drive, OK? Feel free to ask your own questions too, let's make this a researching topic if you want :D OK, here I go: How do Fusion or Regen emulate SRAM? Do...
- Tue Apr 22, 2008 2:12 am
- Forum: Video Display Processor
- Topic: VLBitmap2Scroll
- Replies: 30
- Views: 27938
The only register that can cause such a bug is the autoincrement one, and I didn't touch it, so it stays at the value VLInitLibrary gives to it, which is 2. So no. Wait... I forgotten I could use KMod's debugger as this ROM works in Gens. So well, let's take a look to the registers: http://srb2town....
- Mon Apr 21, 2008 11:15 pm
- Forum: Video Display Processor
- Topic: VLBitmap2Scroll
- Replies: 30
- Views: 27938
ok.... some things get to wrong places... and the white lines with blue ones on some tiles show that data gets loaded incorrectly.... I think Also notice how tiles are loaded in a random order. Weird, as I never change the VDP address to write next. So maybe VLBitmap2Scroll isn't the only problem.....
- Mon Apr 21, 2008 11:11 pm
- Forum: Demos
- Topic: Ninja Fight
- Replies: 20
- Views: 21337
Double posting for the sake of update. Redownload the ROM, updated a bit. I has been lazy these days respect to it and the only real difference has been the addition of a jumping animation (as well as the fix of a bug that wasn't noticeable until I added this animation). So don't expect a big thingy...
- Mon Apr 21, 2008 5:01 pm
- Forum: Video Display Processor
- Topic: VLBitmap2Scroll
- Replies: 30
- Views: 27938
http://srb2town.sepwich.com/junk/screen1.png http://srb2town.sepwich.com/junk/screen2.png The weirdest is that tiles are loaded in random order, so maybe actually the problem is in VLWriteScrollFillEx... Oh, I'm getting crazy x_X Here goes the faulty ROM (with no scrolling so no benchmark :P): http...
- Mon Apr 21, 2008 3:03 pm
- Forum: Video Display Processor
- Topic: VLBitmap2Scroll
- Replies: 30
- Views: 27938
- Sun Apr 20, 2008 9:03 pm
- Forum: Regen
- Topic: Old Regen pages
- Replies: 547
- Views: 786190
Shiru, what happens is that there are a lot of stuff that isn't being translated in the language files :P I would give a suggestion, use INI files and group the phrases according where they're located (main menu, each of the menus, each dialog, etc.). Anyways take into mind that Windows dialogs (lik...
- Sun Apr 20, 2008 6:20 pm
- Forum: Regen
- Topic: Old Regen pages
- Replies: 547
- Views: 786190
- Sun Apr 20, 2008 6:16 pm
- Forum: Mega/SegaCD
- Topic: newbie needs help
- Replies: 2
- Views: 5566
Wow, finally I'm putting my page in good use :P It depends what you want to do. Some people say ASM, some people say C. I use ASM, but it's a matter of taste. Also, I wouldn't start with the Sega CD as a first project. If you want to try something simple, Basiegaxorz is a BASIC compiler for the Mega...
- Sun Apr 20, 2008 5:57 pm
- Forum: Regen
- Topic: Old Regen pages
- Replies: 547
- Views: 786190
- Sun Apr 20, 2008 4:48 pm
- Forum: Video Display Processor
- Topic: VLBitmap2Scroll
- Replies: 30
- Views: 27938
I really don't know what happened, the only thing I've done since that copy was replace a "lsl.w #2, d3" with two "add.w d3, d3"... I should go and try to get that function again, and see if it works. It may be too that maybe I'm giving it the wrong parameters o_o' EDIT: it may be also that the tool...
- Sun Apr 20, 2008 2:20 pm
- Forum: Video Display Processor
- Topic: VLBitmap2Scroll
- Replies: 30
- Views: 27938
BMPs isn't really a file to try to use - not to mention that it supports native compression for 4-bit and 8-bit bitmaps, so I guess that overcomplicates things even more. VLBitmap2Scroll doesn't work with such things, it only takes the size you pass in the registers and the bitmap is just that, the ...
- Sat Apr 19, 2008 6:48 pm
- Forum: Tools
- Topic: IDA/MIDA Ram Addresses
- Replies: 1
- Views: 4373