Hi, I want to show 30 Sprites or more at once.
I have 5 (16x16 px) different sprites, is there a way to show more than 16?
Thank you!
Search found 118 matches
- Thu Apr 26, 2018 5:09 pm
- Forum: SGDK
- Topic: Show 30 Sprites or more [solved]
- Replies: 11
- Views: 7293
- Wed Apr 04, 2018 2:08 pm
- Forum: SGDK
- Topic: Differentiate a sprite from another during comparisons [SOLVED]
- Replies: 8
- Views: 5338
Re: Differentiate a sprite from another during comparisons [SOLVED]
Sorry guys, the problem is sizeof function, my mistake. :oops: Thank you! int size = (sizeof(itemSprites)/sizeof(itemSprites[0])) -1; for(int y = 0; y <= size; y++) { //do get item } int size = (sizeof(objectSprites)/sizeof(objectSprites[0])) -1; for(int y = 0; y <= size; y++) { //do collisions }
- Tue Apr 03, 2018 1:59 pm
- Forum: SGDK
- Topic: Differentiate a sprite from another during comparisons [SOLVED]
- Replies: 8
- Views: 5338
Re: Differentiate one sprite from another during comparisons
I have 2 comparations one to get itens and other to collide, block passage.
But my itens have collisions.
All sprites have only one index?
But my itens have collisions.
All sprites have only one index?
Code: Select all
for(int y = 0; y <= sizeof(itemSprites) -1; y++) {
//do get item
}
for(int y = 0; y <= sizeof(objectSprites) -1; y++) {
//do collisions
}
- Tue Apr 03, 2018 1:23 pm
- Forum: SGDK
- Topic: Differentiate a sprite from another during comparisons [SOLVED]
- Replies: 8
- Views: 5338
Re: Differentiate one sprite from another during comparisons
I have some issues with this code below. Sprite* charSprites[2]; Sprite* itemSprites[10]; Sprite* enemySprites[10]; charSprites[0] = SPR_addSprite(&char01_sprite, 16, 112, TILE_ATTR(PAL2, FALSE, FALSE, FALSE)); charSprites[1] = SPR_addSprite(&char02_sprite, 16, 112, TILE_ATTR(PAL2, FALSE, FALSE, FAL...
- Thu Mar 29, 2018 7:36 pm
- Forum: SGDK
- Topic: Differentiate a sprite from another during comparisons [SOLVED]
- Replies: 8
- Views: 5338
Differentiate a sprite from another during comparisons [SOLVED]
Hi! I do not know how to differentiate one sprite from another during comparisons. How can I differentiate between char01_sprite and item_sprite in a FOR LOOP? // init sprites arrSprites[0] = SPR_addSprite(&char01_sprite, 160, 160, TILE_ATTR(PAL2, FALSE, FALSE, FALSE)); arrSprites[1] = SPR_addSprite...
- Sat Mar 17, 2018 7:07 pm
- Forum: SGDK
- Topic: Collision Box
- Replies: 9
- Views: 6348
Re: Collision Box
Thank you!
- Fri Mar 16, 2018 8:21 pm
- Forum: SGDK
- Topic: Collision Box
- Replies: 9
- Views: 6348
Re: Collision Box
Thank you!
- Fri Mar 16, 2018 4:45 pm
- Forum: SGDK
- Topic: Collision Box
- Replies: 9
- Views: 6348
Re: Collision Box
I would like to do something like the hitboxes and hurtboxes of Street Fighter V, and that they could be visible (for testing) or invisible.
- Fri Mar 16, 2018 4:08 pm
- Forum: SGDK
- Topic: Collision Box
- Replies: 9
- Views: 6348
Re: Collision Box
Sorry for asking too much.
But please. Could you show me an example?
Where can I find the SGDK documentation?
Thank you!
But please. Could you show me an example?
Where can I find the SGDK documentation?
Thank you!
- Thu Mar 15, 2018 11:54 pm
- Forum: SGDK
- Topic: Collision Box
- Replies: 9
- Views: 6348
Collision Box
Hi!
Is there any way to create a collision box without using a sprite?
Thank you!
Is there any way to create a collision box without using a sprite?
Thank you!
- Thu Mar 08, 2018 7:03 pm
- Forum: SGDK
- Topic: Transparent WINDOW
- Replies: 5
- Views: 4366
Re: Transparent WINDOW
Nice!
Thank You!
Thank You!
- Thu Mar 08, 2018 6:01 pm
- Forum: SGDK
- Topic: Transparent WINDOW
- Replies: 5
- Views: 4366
Re: Transparent WINDOW
I imagined this.
Sprites should be high priority to be at the top.
Thank you!
Sprites should be high priority to be at the top.
Thank you!
- Thu Mar 08, 2018 3:21 am
- Forum: SGDK
- Topic: Transparent WINDOW
- Replies: 5
- Views: 4366
Transparent WINDOW
Hi, how to make my WINDOW layer be transparent (like Sonic HUD)?
My PLAN_A have high priority.
Can someone show me examples?
Thank you!
My PLAN_A have high priority.
Can someone show me examples?
Thank you!