"Rock n' Roll Racing Hack v16beta" rotation:
Software: https://youtu.be/9SdOBw-8VQU
Hardware(with sega-cd): https://www.youtube.com/watch?v=AxFOkC1cCLg
Search found 97 matches
- Sun Apr 07, 2019 8:13 pm
- Forum: Video Display Processor
- Topic: Help scale and rotation sega genesis
- Replies: 33
- Views: 39298
- Sun Mar 24, 2019 7:32 am
- Forum: Demos
- Topic: Cpu speed test rom (md+scd)
- Replies: 23
- Views: 27318
Re: Cpu speed test rom (md+scd)
Would be nice to have a version showing speed from different area : ROM / RAM / comm registers... :) You might add more speed tests for the sub cpu showing the speed in program ram vs word ram vs communication regs. Here's a new version, now can select different areas: Also sub-cpu now shows correc...
- Tue Mar 19, 2019 9:11 pm
- Forum: Demos
- Topic: Cpu speed test rom (md+scd)
- Replies: 23
- Views: 27318
Re: Cpu speed test rom (md+scd)
I made it from VRAM... (filled all vram with code: add_tacts add.l d2,d0 bra.s add_tacts). also 'rte' after v-int, was replaced with manual returing (in 50% happens returning to $c00002 but with first opcode?) test non-repeatable , goes only 2 seconds: , after I load numbers to vram to show result. ...
- Mon Mar 18, 2019 8:54 pm
- Forum: Demos
- Topic: Cpu speed test rom (md+scd)
- Replies: 23
- Views: 27318
Re: Cpu speed test rom (md+scd)
Got 7,645 by code executing from a12010-a12013 (scd registers area):
also tested $200000 (sram) and $600000 (scd word-ram) - 7,525 same as rom.
also tested $200000 (sram) and $600000 (scd word-ram) - 7,525 same as rom.
- Sun Mar 17, 2019 8:26 pm
- Forum: Demos
- Topic: Cpu speed test rom (md+scd)
- Replies: 23
- Views: 27318
Re: Cpu speed test rom (md+scd)
"Ram" version:
Tested - yes, it even more slowly:
Tested - yes, it even more slowly:
- Sat Mar 16, 2019 12:34 pm
- Forum: Demos
- Topic: Cpu speed test rom (md+scd)
- Replies: 23
- Views: 27318
Re: Cpu speed test rom (md+scd)
Test goes 1 second, counter - 50 vblanks for PAL, and 60 vblanks for NTSC. Code executed from ROM.
About RAM I did not know, maybe I will do this too.
About RAM I did not know, maybe I will do this too.
- Sat Feb 16, 2019 11:04 am
- Forum: Demos
- Topic: Cpu speed test rom (md+scd)
- Replies: 23
- Views: 27318
Re: Cpu speed test rom (md+scd)
Yes, it's count number of cycles for 1 second, then repeat again.
for gfx processor it's repeats 128x128 conversion in a loop.
for gfx processor it's repeats 128x128 conversion in a loop.
- Sat Feb 16, 2019 10:14 am
- Forum: Demos
- Topic: Cpu speed test rom (md+scd)
- Replies: 23
- Views: 27318
Cpu speed test rom (md+scd)
screenshot from asian md2 + mega-cd 2. (mega everdrive 1)
- Tue Jun 13, 2017 5:03 pm
- Forum: Mega/SegaCD
- Topic: SEGA CD Mode 1
- Replies: 57
- Views: 327104
Re: SEGA CD Mode 1
Or get track time, and use it as counter to start next track.Sik wrote:...OK I think now that I'm looking at the docs I see the problem. Does anybody know what's the BIOS call you need to use to tell if a track is being played? (・・?)
- Sun Jun 11, 2017 7:24 am
- Forum: Mega/SegaCD
- Topic: SEGA CD Mode 1
- Replies: 57
- Views: 327104
Re: SEGA CD Mode 1
Still boils down to the same case, you just need a random number when you're going to decide which track to play next. No, I not just need a 'random number'. I need to know that one track stops playing, to start playing next. How can I do it? EDIT: also wait, seeing what post you quoted, are you co...
- Sun May 28, 2017 6:15 am
- Forum: Mega/SegaCD
- Topic: SEGA CD Mode 1
- Replies: 57
- Views: 327104
Re: SEGA CD Mode 1
No. I don't need to start play random track once\repeated\or from random track to last track.
I ask for random-B mode (when track ends, next is random) - infinite disk play.
I ask for random-B mode (when track ends, next is random) - infinite disk play.
- Sat Jun 18, 2016 11:35 am
- Forum: Mega/SegaCD
- Topic: SEGA CD Mode 1
- Replies: 57
- Views: 327104
Re: SEGA CD Mode 1
How can I make "play random track?" (same as RANDOM-B in Japanese bios player?)Chilly Willy wrote: Controls:
A - play from current track to end of disc
B - play current track once
C - stop playing
X - show current track info
Y - play current track repeatedly
Z - pause/resume
START - check disc
- Fri Jan 01, 2016 1:59 pm
- Forum: Megadrive/Genesis
- Topic: Question on SRAM
- Replies: 14
- Views: 12048
Re: Question on SRAM
On Mega Everdrive (with 16-bit sram) most(or all) byte instructions doesn't work on odd addresses.
- Fri Mar 20, 2015 2:29 pm
- Forum: Demos
- Topic: GEMS Jukebox
- Replies: 42
- Views: 26490
Here's my compilation for r57shell's player: Tracklist: Vectorman 1, Earthworm Jim 2, Doom Troopers, Comix Zone, Dune2. gems_compilation_wip.rar Some bugs of GEMS_Player.bin: Some wrong in rom header, code starts from (0x1F4 instead of 0x200). When you play combined song (example: DT: Nero) , and if...
- Fri Nov 22, 2013 6:38 pm
- Forum: Megadrive/Genesis
- Topic: Determining the timing of a piece of code
- Replies: 36
- Views: 18815
Anyway, there is so many emulators, and no method to get timings of code chunk :( Gens standart debugger shows how cycles each command takes. ) hotkey 't' is step into. O_o ? Did i put that feature ?? I only remember about execute 1/10/100/1000 instructions shortcut but nothing about cycles... Yep,...