Search found 2995 matches

by Chilly Willy
Tue Mar 17, 2009 11:48 pm
Forum: Super 32X
Topic: GLide 32x
Replies: 38
Views: 43616

From SuperVDP topic :
If you're writing words, remember a framebuffer will be 32000 writes for 256 color mode, and 64000 words for 15 bit mode. So 256 color mode is easy to keep going 60 Hz, but 15 bit mode consumes a considerable amount of bus time. Much of the CPU would be devoted soley to ...
by Chilly Willy
Mon Mar 16, 2009 8:22 pm
Forum: Super 32X
Topic: Super VDP
Replies: 174
Views: 679556

If you're writing words, remember a framebuffer will be 32000 writes for 256 color mode, and 64000 words for 15 bit mode. So 256 color mode is easy to keep going 60 Hz, but 15 bit mode consumes a considerable amount of bus time. Much of the CPU would be devoted soley to writing video data. Yet ...
by Chilly Willy
Sat Mar 14, 2009 7:00 am
Forum: Demos
Topic: Wolf32X - finally in beta!
Replies: 40
Views: 43230

Sounds tough, but you do what you gotta do. 8)
by Chilly Willy
Thu Mar 12, 2009 11:31 pm
Forum: Blabla
Topic: Search genesis programmable card
Replies: 7
Views: 7508

No problem. If you have any other questions, be sure to ask. It's always helpful to speak with someone who has an item. It's partly why I took so long before getting mine - I didn't know anyone who had one. I finally went ahead when I started working on 32X homebrew.
by Chilly Willy
Thu Mar 12, 2009 7:01 pm
Forum: Demos
Topic: Wolf32X - finally in beta!
Replies: 40
Views: 43230

I guess it's a compressed class - longer days to get through quicker? I went to a standard (US) state university where classes were only two hours long at max, twice a week for about four months. Shorter classes were three times a week. So long classes were Tuesday/Thursday, and shorter classes were ...
by Chilly Willy
Thu Mar 12, 2009 6:56 pm
Forum: Blabla
Topic: Search genesis programmable card
Replies: 7
Views: 7508

Yes. Ucon64 can read the SRAM from the Md-Pro and save it as a file on your PC. The TotoTek software can as well. The MD-Pro has four banks of 32 KB of SRAM on the odd addresses at $200000. You enable it using the standard method: write 1 to $A130F1, then just write bytes to $200001, $200003, etc.
by Chilly Willy
Thu Mar 12, 2009 8:10 am
Forum: Blabla
Topic: Search genesis programmable card
Replies: 7
Views: 7508

Yes, it's a good site. I just bought my cart from them a few weeks ago. They ship fast - from Hong Kong to New Mexico took 6 days, including the week end! I've had no complaints.

I got this: http://www.tototek.com/pio/main1/SUBMENU/PARTS/LINKS/OS/mdpro64plus.htm

You can save $5 if you want to ...
by Chilly Willy
Thu Mar 12, 2009 6:07 am
Forum: Demos
Topic: Wolf32X - finally in beta!
Replies: 40
Views: 43230

TmEE co.(TM) wrote:I have still not got around to testing this out and now I'm going to school in a few hours for 3 days and I cannot test it out D:
Wow! And I thought my college classes were long! :lol:
by Chilly Willy
Thu Mar 12, 2009 1:51 am
Forum: Demos
Topic: Wolf32X - finally in beta!
Replies: 40
Views: 43230

Okay, I lied. Music wasn't next. I added an auto-map instead. :D

Read the readme!!
by Chilly Willy
Mon Mar 09, 2009 11:02 am
Forum: Super 32X
Topic: Accessing SRAM
Replies: 3
Views: 5897

MDpro and all other MD carts with SRAM never had it on even addresses. MDpro does not have Word wide SRAM in it.

According to the feature list, software, and ucon64, it is SUPPOSED to have word wide SRAM. Four banks of 64KB as words so that games writing to either byte are supported. When ucon64 ...
by Chilly Willy
Mon Mar 09, 2009 9:59 am
Forum: Demos
Topic: Wolf32X - finally in beta!
Replies: 40
Views: 43230

Okay, here's beta 3. This is a pretty major update, adding FM sound effects and Load/Save game ability. You only get one save. The Load/Save menu still shows ten, but they all just do the same thing. There's only room in the SRAM for one save game. Since there's no keyboard and I don't want to make ...
by Chilly Willy
Mon Mar 09, 2009 8:53 am
Forum: Super 32X
Topic: Accessing SRAM
Replies: 3
Views: 5897

Okay, found the issue myself. I'm posting this for the next guy who comes along with this issue. The problem was that even bytes don't work with real hardware... even though they should. Switching to odd bytes works. So the code I'm currently using looks like this:

read_sram:
move.w #0x2700,sr ...
by Chilly Willy
Sun Mar 08, 2009 12:37 pm
Forum: Super 32X
Topic: Accessing SRAM
Replies: 3
Views: 5897

Accessing SRAM

I've been working on adding SRAM support to Wolf32X. While I've managed to make it work with emulators, it doesn't work on a real 32X.

I've tried just setting 0xA130F1 and reading/writing 0x200000. This works with emulation, but not on real hardware (my MD-pro 64 cart).

I've tried setting RV ...
by Chilly Willy
Sat Mar 07, 2009 1:50 am
Forum: Regen
Topic: Regen/GTK+ 0.95 -- Regen for Linux with GUI (fixed)
Replies: 19
Views: 54041

This seems to work very nicely for me on Kubuntu 8.04 x64, but I've got a DualShock 2 plugged into a USB port via a Super Dual Box Pro, and Regen isn't detecting it. It's definitely working, all buttons work in the KDE Control Panel and bsnes was willing to let me play all the Mega Man X I wanted ...
by Chilly Willy
Fri Mar 06, 2009 11:13 am
Forum: Super 32X
Topic: RenesasRulz.com
Replies: 1
Views: 3911

I didn't notice anything of any worth there.