thanks i gonna try it. i noticed you just inserted
move.l #$53454741,($A14000).l at 0x1e0
i was doing the write of the 'sega' chars also, how is it gonna disable the bios ?
EDIT oki, you always write it, are you sure it won't crash on early MD ? coz that reg adress is maybe write only
Search found 201 matches
- Wed Jan 17, 2007 7:59 am
- Forum: Megadrive/Genesis
- Topic: Detecting the bios
- Replies: 15
- Views: 15277
- Tue Jan 16, 2007 7:02 pm
- Forum: Megadrive/Genesis
- Topic: Detecting the bios
- Replies: 15
- Views: 15277
- Tue Jan 16, 2007 2:53 pm
- Forum: Megadrive/Genesis
- Topic: Detecting the bios
- Replies: 15
- Views: 15277
Detecting the bios
hello all ;)
I was thinking a bit about the md homebrewn legality, knowing that the megadrive is back on track commercialy with all those virtual consoles and megadrive compilation game.
What's worrying me is the message "produced or licensed by sega" which is displayed by the md2 bios... Maybe ...
I was thinking a bit about the md homebrewn legality, knowing that the megadrive is back on track commercialy with all those virtual consoles and megadrive compilation game.
What's worrying me is the message "produced or licensed by sega" which is displayed by the md2 bios... Maybe ...
- Tue Jan 16, 2007 2:03 pm
- Forum: Megadrive/Genesis
- Topic: hardware reset freeze megadrive
- Replies: 14
- Views: 13062
sure it's the demo of
http://www.spoutnickteam.com/ST/viewgames.php3?id=3
i got the first beta, need to heavily test it on the hard and write a manual (boooring ^^)
http://www.spoutnickteam.com/ST/viewgames.php3?id=3
i got the first beta, need to heavily test it on the hard and write a manual (boooring ^^)
- Tue Jan 16, 2007 11:20 am
- Forum: Tools
- Topic: .NET for my next tool ?
- Replies: 6
- Views: 8845
but there's a advantage to use Dotnet is to be cross platform, there's the "mono" framework www.mono-project.com , which allow you to run on linux without much hassle.
Actually i was wrong to vote 'no', as i admit, it's really hard to choose a programming language, all of them got theirs fors and ...
Actually i was wrong to vote 'no', as i admit, it's really hard to choose a programming language, all of them got theirs fors and ...
- Tue Jan 16, 2007 10:30 am
- Forum: Tools
- Topic: .NET for my next tool ?
- Replies: 6
- Views: 8845
- Mon Jan 15, 2007 2:36 pm
- Forum: Megadrive/Genesis
- Topic: hardware reset freeze megadrive
- Replies: 14
- Views: 13062
- Mon Jan 15, 2007 2:07 pm
- Forum: Megadrive/Genesis
- Topic: hardware reset freeze megadrive
- Replies: 14
- Views: 13062
nop, except the startup code , it's all my code ;)
but i was reading the joypad during every VBLANK. So as interrupts where not disable my pad reading routine was still active. and during it, i was trying to jump to an unknow location (i'm using a pointer in ram). So now i've handle it properly by ...
but i was reading the joypad during every VBLANK. So as interrupts where not disable my pad reading routine was still active. and during it, i was trying to jump to an unknow location (i'm using a pointer in ram). So now i've handle it properly by ...
- Mon Jan 15, 2007 1:44 pm
- Forum: Megadrive/Genesis
- Topic: hardware reset freeze megadrive
- Replies: 14
- Views: 13062
- Mon Jan 15, 2007 12:41 pm
- Forum: Megadrive/Genesis
- Topic: hardware reset freeze megadrive
- Replies: 14
- Views: 13062
- Mon Jan 15, 2007 11:06 am
- Forum: Megadrive/Genesis
- Topic: hardware reset freeze megadrive
- Replies: 14
- Views: 13062
- Mon Jan 15, 2007 10:22 am
- Forum: Megadrive/Genesis
- Topic: hardware reset freeze megadrive
- Replies: 14
- Views: 13062
hardware reset freeze megadrive
Hello all,
i've a little problem in my game, when the user push the reset button, that freeze totaly my megadrive. Do you have idea of what can causing such behavior ? i'm was not doing any z80 bus acces at that time. Maybe DMA...
thanks in advance
i've a little problem in my game, when the user push the reset button, that freeze totaly my megadrive. Do you have idea of what can causing such behavior ? i'm was not doing any z80 bus acces at that time. Maybe DMA...
thanks in advance
- Tue Jan 09, 2007 9:39 am
- Forum: Collaboration
- Topic: Megadrive multipart demo
- Replies: 27
- Views: 53520
- Tue Jan 09, 2007 7:55 am
- Forum: Megadrive/Genesis
- Topic: Coding language
- Replies: 33
- Views: 30738
Well to be honest i don't think the GCC 68k code generation is that good.
It's correct but we can definitly do better job by hand on critical part and sometime we need to help C compiler (as the i = num; while(i--) {...}; for dbcc use)
Anyway i find it's sufficient in almost case. It's why i choose ...
It's correct but we can definitly do better job by hand on critical part and sometime we need to help C compiler (as the i = num; while(i--) {...}; for dbcc use)
Anyway i find it's sufficient in almost case. It's why i choose ...
- Tue Jan 09, 2007 7:37 am
- Forum: Megadrive/Genesis
- Topic: Coding language
- Replies: 33
- Views: 30738