Search found 323 matches
- Mon Sep 03, 2007 10:43 am
- Forum: Tools
- Topic: Code::Blocks.
- Replies: 25
- Views: 23786
In fact the .data section isn't usable with genesis as the compiler doesn't have code to init data in memory. I thought about that... but my GCC does add a little piece of code, before "main()" that check for a flag in RAM (set to 1 or 0) and if its set to 0, it just initialize a bunch of stuff and...
- Fri Aug 31, 2007 7:20 am
- Forum: Tools
- Topic: Code::Blocks.
- Replies: 25
- Views: 23786
Hopefully we can survive without it Wink constantes are of course possible, only initialised variables is not allowed. You mean, gcc for megadrive don't handle initialized local variables? (for global, I know it works, but for local...) Wow, that would be terrible ^^ I often initialize variable to ...
- Fri Aug 17, 2007 12:04 pm
- Forum: Hardware
- Topic: Sega Megadrive Portable
- Replies: 49
- Views: 47734
- Fri Aug 03, 2007 8:15 am
- Forum: Mega/SegaCD
- Topic: Cinepak
- Replies: 1
- Views: 5206
Yop Red :) Yeah, interesting page... I'm not sure if they really output compatible movies for megacd/segacd as those movies must be extremely tweaked/customized on their data structure compared to the windows .cinepak files. The site is very old and some parts are down ^^ I'll try an email. As for m...
- Wed Jul 18, 2007 5:23 pm
- Forum: Super 32X
- Topic: 32X strengths
- Replies: 42
- Views: 51810
active scan period is more than 6 times longer than the VBLANK period. That's absolutely crazy and nice to know ^^ I noticed that the VBlank was shorter than expected ^^ but not smaller than Vactive... So 6 times smaller... woot, that's a lot of processing power wasted when doing raster effect game...
- Mon Jul 16, 2007 5:07 pm
- Forum: Super 32X
- Topic: 32X strengths
- Replies: 42
- Views: 51810
If i remember correctly, you could even render the wolfenstein walls in a single Planedrawing hardware operation (just adding a 90° to the output and doing raster on Y position & Scale). Of course, the plane would contain all the walls textures :) It's quite sad that nobody ported wolf to md or even...
- Sat Jul 14, 2007 4:32 pm
- Forum: Megadrive/Genesis
- Topic: Genny gfx tools for PC?
- Replies: 7
- Views: 7150
- Sat Jul 07, 2007 10:08 am
- Forum: Megadrive/Genesis
- Topic: old genesis dev environments
- Replies: 22
- Views: 15604
I'm moderator and cannot seems to move posts... only topics...
Jorge Nuno>
Just open a thread about this in Hardware section :
http://www.spritesmind.net/_GenDev//for ... m.php?f=13
And copy/quote all the messages that interest you.
I'll delete all the posts in this topic after that.
Thx
Jorge Nuno>
Just open a thread about this in Hardware section :
http://www.spritesmind.net/_GenDev//for ... m.php?f=13
And copy/quote all the messages that interest you.
I'll delete all the posts in this topic after that.
Thx
- Fri Jul 06, 2007 7:37 pm
- Forum: Megadrive/Genesis
- Topic: old genesis dev environments
- Replies: 22
- Views: 15604
Yo evenpace. In a practical point of view, you should code yourself scrolling or sprite collide because : - Its more fun ;) - You learn more things ;) Joke apart, - Optimization is really required on a 8mhz cpu, you may not use "general" functions for it as it would not fit perfectly with your other...
- Fri Jul 06, 2007 7:30 pm
- Forum: Hardware
- Topic: NEO MD flash cart lite first impressions
- Replies: 25
- Views: 20958
Yeah, flash chip aren't easy to deal with (especially handling various write/erase errors) :) But, it is actually a powerful media ^^. Its a bit sad that the minimum sector size is usually 128KB because you cannot store temporary the sector in genesis RAM order to edit one byte on it and write it ba...
- Fri Jul 06, 2007 5:38 pm
- Forum: Demos
- Topic: Chuchu rocket MD
- Replies: 17
- Views: 24999
- Wed Jul 04, 2007 6:05 pm
- Forum: Super 32X
- Topic: 32X strengths
- Replies: 42
- Views: 51810
- Tue Jul 03, 2007 10:34 am
- Forum: Hardware
- Topic: NEO MD flash cart lite first impressions
- Replies: 25
- Views: 20958
From my sources, the flash cart they are selling are made in a china factory and sold localy (to chinese ppl) for 15usd... So its definitively not from neoflash, they are just resellers. I would be glad to cutout megacart price to 50usd then ^^, but it is already 60 for this board members :'(, I don...
- Mon Jul 02, 2007 6:22 am
- Forum: Demos
- Topic: My attempt at 2ch Z80 mixer
- Replies: 9
- Views: 11300
- Mon Jun 25, 2007 10:43 am
- Forum: Demos
- Topic: SG-DOS (Not real)
- Replies: 26
- Views: 24604