Search found 323 matches

by Fonzie
Mon Sep 03, 2007 10:43 am
Forum: Tools
Topic: Code::Blocks.
Replies: 25
Views: 23786

In fact the .data section isn't usable with genesis as the compiler doesn't have code to init data in memory. I thought about that... but my GCC does add a little piece of code, before "main()" that check for a flag in RAM (set to 1 or 0) and if its set to 0, it just initialize a bunch of stuff and...
by Fonzie
Fri Aug 31, 2007 7:20 am
Forum: Tools
Topic: Code::Blocks.
Replies: 25
Views: 23786

Hopefully we can survive without it Wink constantes are of course possible, only initialised variables is not allowed. You mean, gcc for megadrive don't handle initialized local variables? (for global, I know it works, but for local...) Wow, that would be terrible ^^ I often initialize variable to ...
by Fonzie
Fri Aug 17, 2007 12:04 pm
Forum: Hardware
Topic: Sega Megadrive Portable
Replies: 49
Views: 47734

hardcore rechargeables run only 6hours...
Ha? Nomad run 6 hours with 6x1.2v 1900mah batts... With 2400mah, should be quite fine ;) Sega! What are you waiting for!
by Fonzie
Fri Aug 03, 2007 8:15 am
Forum: Mega/SegaCD
Topic: Cinepak
Replies: 1
Views: 5206

Yop Red :) Yeah, interesting page... I'm not sure if they really output compatible movies for megacd/segacd as those movies must be extremely tweaked/customized on their data structure compared to the windows .cinepak files. The site is very old and some parts are down ^^ I'll try an email. As for m...
by Fonzie
Wed Jul 18, 2007 5:23 pm
Forum: Super 32X
Topic: 32X strengths
Replies: 42
Views: 51810

active scan period is more than 6 times longer than the VBLANK period. That's absolutely crazy and nice to know ^^ I noticed that the VBlank was shorter than expected ^^ but not smaller than Vactive... So 6 times smaller... woot, that's a lot of processing power wasted when doing raster effect game...
by Fonzie
Mon Jul 16, 2007 5:07 pm
Forum: Super 32X
Topic: 32X strengths
Replies: 42
Views: 51810

If i remember correctly, you could even render the wolfenstein walls in a single Planedrawing hardware operation (just adding a 90° to the output and doing raster on Y position & Scale). Of course, the plane would contain all the walls textures :) It's quite sad that nobody ported wolf to md or even...
by Fonzie
Sat Jul 14, 2007 4:32 pm
Forum: Megadrive/Genesis
Topic: Genny gfx tools for PC?
Replies: 7
Views: 7150

Psp6 (paint shop pro6, no other version) can work on all color modes from 1 bit to 32bit...

I use it for all my pixel works (along with Pedit to carefully chose colors and generate a palette to load in paintshoppro6).
by Fonzie
Sat Jul 07, 2007 10:08 am
Forum: Megadrive/Genesis
Topic: old genesis dev environments
Replies: 22
Views: 15604

I'm moderator and cannot seems to move posts... only topics...

Jorge Nuno>
Just open a thread about this in Hardware section :
http://www.spritesmind.net/_GenDev//for ... m.php?f=13
And copy/quote all the messages that interest you.

I'll delete all the posts in this topic after that.

Thx
by Fonzie
Fri Jul 06, 2007 7:37 pm
Forum: Megadrive/Genesis
Topic: old genesis dev environments
Replies: 22
Views: 15604

Yo evenpace. In a practical point of view, you should code yourself scrolling or sprite collide because : - Its more fun ;) - You learn more things ;) Joke apart, - Optimization is really required on a 8mhz cpu, you may not use "general" functions for it as it would not fit perfectly with your other...
by Fonzie
Fri Jul 06, 2007 7:30 pm
Forum: Hardware
Topic: NEO MD flash cart lite first impressions
Replies: 25
Views: 20958

Yeah, flash chip aren't easy to deal with (especially handling various write/erase errors) :) But, it is actually a powerful media ^^. Its a bit sad that the minimum sector size is usually 128KB because you cannot store temporary the sector in genesis RAM order to edit one byte on it and write it ba...
by Fonzie
Fri Jul 06, 2007 5:38 pm
Forum: Demos
Topic: Chuchu rocket MD
Replies: 17
Views: 24999

Héhé :)

Still nobody interested to (re) compose the original soundtrack for the cartridge version? That's 4-5 themes to do, okay...

You can be paid too, i would be ready to do that.
Lets say 3usd per copy sold (if any LOL) :)

:D
by Fonzie
Wed Jul 04, 2007 6:05 pm
Forum: Super 32X
Topic: 32X strengths
Replies: 42
Views: 51810

The 32x just miss a real VDP capable of drawing something ^^
Maybe they should have kept only one SH2...

Well, if only the 32x had the VDP1 of the saturn...


The only powerful feature is the RLE for flat 3D... But if I'm not wrong, it can take ages to implement. No game used it, seems ^^.
by Fonzie
Tue Jul 03, 2007 10:34 am
Forum: Hardware
Topic: NEO MD flash cart lite first impressions
Replies: 25
Views: 20958

From my sources, the flash cart they are selling are made in a china factory and sold localy (to chinese ppl) for 15usd... So its definitively not from neoflash, they are just resellers. I would be glad to cutout megacart price to 50usd then ^^, but it is already 60 for this board members :'(, I don...
by Fonzie
Mon Jul 02, 2007 6:22 am
Forum: Demos
Topic: My attempt at 2ch Z80 mixer
Replies: 9
Views: 11300

yeah ^^ Very impressive dudes :P
May i recall that the official sega driver supported "delta compressed samples" (ADPCM?) in top of FM/PSG ;) Haha :D I'm insane, I know :P

Anyway, nowadays, you may have 8Megabytes cartridges, so it is fine ;)
by Fonzie
Mon Jun 25, 2007 10:43 am
Forum: Demos
Topic: SG-DOS (Not real)
Replies: 26
Views: 24604

Well, those flash are certainely flashed at the factory using an hispeed burn mode (written with 20volts), I don't know if they can be erased a lot after this...