Search found 85 matches
- Thu Jun 21, 2012 5:37 pm
- Forum: Sound
- Topic: Making the ultimate Sega Genesis sound driver
- Replies: 31
- Views: 30941
I think MIDI import should be a feature in any sound/music library. Thanks mostly to other peoples help (including Shiru) I've been able to play TFM music tracks but importing music has been a dead end. I'm pretty sure my future is in using SGDK so I hope Echo does make it there. Oh, and, isn't it S...
- Tue Jun 19, 2012 6:29 am
- Forum: Megadrive/Genesis
- Topic: Where to start
- Replies: 11
- Views: 7955
- Tue Jun 19, 2012 6:23 am
- Forum: Mega/SegaCD
- Topic: BRAM's usage
- Replies: 4
- Views: 6217
I don't know what I'm talking about. At all. But, until a proper answer comes along here is a quote from Eidolon's Inn: The Genesis 68K has access to the BB RAM at 0x600000 through 0x603FFF on odd addresses and can read it at any time, but must set bit 0 of 0x7FFFFF to a 1 to write enable the BB RAM...
- Fri May 11, 2012 2:27 am
- Forum: Demos
- Topic: Get your MD/GG/SMS/32x game released for real
- Replies: 6
- Views: 11342
PM Sent! Definitely interested! Some of the quotes I'm getting for Genesis carts are almost comparable to just getting MD Pro 32 for $35 a pop. Given the storage size and extra save RAM it's actually kinda tempting. we found a cool way to release funky homebrews in random quantities I REALLY, REALLY...
- Wed Apr 25, 2012 4:54 pm
- Forum: Megadrive/Genesis
- Topic: Totally noob questions about sound/music
- Replies: 18
- Views: 13206
I'm currently trying Shiru's TFM Music Maker as it indirectly supports MIDI files. As in, use OpenMPT to convert MIDI to MOD and then use TFM Music Maker to convert MOD to TFD. Assigning instruments and timing issues still prevent me from being successful. I don't even know where to begin with that...
- Tue Apr 24, 2012 10:34 pm
- Forum: Megadrive/Genesis
- Topic: Totally noob questions about sound/music
- Replies: 18
- Views: 13206
- Mon Apr 09, 2012 6:18 pm
- Forum: Megadrive/Genesis
- Topic: Pseudorandom generation
- Replies: 28
- Views: 19863
- Wed Apr 04, 2012 2:13 pm
- Forum: Sound
- Topic: z80 init and sound effect playback
- Replies: 11
- Views: 8363
- Tue Apr 03, 2012 7:00 pm
- Forum: Sound
- Topic: z80 init and sound effect playback
- Replies: 11
- Views: 8363
Thanks for the post Shiru. Er, what is z80_driver.bin? Is it the same file as in the ademo.zip from this topic: http://gendev.spritesmind.net/forum/viewtopic.php?t=586&start=45&postdays=0&postorder=asc&highlight= Do I just rename z80_tadpcm.o80 from ademo.zip? I'm assuming the " poke &hA00000+i,n 'p...
- Tue Apr 03, 2012 6:12 pm
- Forum: Sound
- Topic: z80 init and sound effect playback
- Replies: 11
- Views: 8363
z80 init and sound effect playback
Right now I have z80 init by using Kramlib for BasiEgaXorz. This seems to work but Kramlib also forces you to include code and files that may be in a legal grey area. Is there some inline assembly that I could insert that inits the z80 on real hardware? Also, I'm searching for a z80 driver for sound...