Search found 193 matches

by notaz
Tue Apr 07, 2009 7:56 am
Forum: Video Display Processor
Topic: Megadrive video timings
Replies: 123
Views: 167315

... ROM:0001AC36 move.l d3,(a6) First 0x0080 is written, which enable dma transfer and freeze 68k. Then, in the same move.l, 0x8164 is written, which enable display. So in real hardware, cpu is frozen between the 2 words move. I really doubt you can freeze the CPU in the middle of instruction. At l...
by notaz
Sat Apr 04, 2009 8:42 pm
Forum: Megadrive/Genesis
Topic: What are the 68K/Z80 clock spes for NTSC v PAL machines?
Replies: 9
Views: 7617

sbroumley wrote: Haha..yes it is, but the platform I'm coding on is very slow....
What platform are you coding for?
by notaz
Mon Mar 30, 2009 9:29 am
Forum: Cartridge
Topic: Documenting signal names
Replies: 19
Views: 26203

Would be nice if you allowed image uploads or external image embedding ($wgAllowExternalImages).
by notaz
Fri Mar 27, 2009 11:03 pm
Forum: Cartridge
Topic: Documenting signal names
Replies: 19
Views: 26203

Documenting signal names

I've started some small hardware project, so collected some info here:
http://wiki.megadrive.org/index.php/Hardware_Interfaces
(chose this instead of Aamir's wiki because of cooler domain name)

I would like to see this completed, if you know more info, please add :)
by notaz
Mon Mar 23, 2009 9:46 pm
Forum: Megadrive/Genesis
Topic: Mickey Mania emulator comparison
Replies: 67
Views: 55988

Stef wrote:it doesn t happen on real hardware.
I can confirm that.

Strange PicoDrive got it right, I haven't done anything specific for this. I know that sprite masking section in Charles' genvdp.txt is not entirely correct though, but I can't remember exact details.
by notaz
Wed Mar 18, 2009 10:08 am
Forum: Video Display Processor
Topic: Megadrive video timings
Replies: 123
Views: 167315

No, I didn't say that, I said the contrary: most probably, enabling/disabling the display can have immediate (mid-line) effect Yeah, and this is where most (all?) emulators could fail, as they have line-based rendering. Fortunately no games seem to be messing with stuff in the middle of line, but I...
by notaz
Mon Mar 16, 2009 9:46 am
Forum: Blabla
Topic: Sharing technical information
Replies: 16
Views: 13406

How about setting up a wiki here, somewhere like gendev.spritesmind.net/wiki . As most interested people hang around here anyway, it would make most sense to have the wiki right on this site.

KanedaFr, what do you think?
by notaz
Thu Mar 12, 2009 11:01 am
Forum: Blabla
Topic: Search genesis programmable card
Replies: 7
Views: 6126

There is also a USB solution here (scroll down)
viewtopic.php?t=462

but it's maker is sometimes difficult to contact.
by notaz
Thu Mar 12, 2009 10:59 am
Forum: Hardware
Topic: ROM Emulation
Replies: 86
Views: 67723

I've finally received one of these :) It took ~6 weeks to come because of problems with customs but it's finally here. Is the cart reprogamable with the MD on? Yes. It can be programmed when inserted in MD. But I don't sure, how it will be work, when MD power is on. Strongly recommended pull out thi...
by notaz
Mon Mar 02, 2009 11:30 am
Forum: Regen
Topic: Regen/GTK+ 0.95 -- Regen for Linux with GUI (fixed)
Replies: 19
Views: 38756

Works here rather well with bubuntu 8.04 and nvidia hardware. Switching video driver on runtime causes bad things to happen though, like black screen or lost inputs.
by notaz
Thu Feb 12, 2009 11:39 am
Forum: Video Display Processor
Topic: HBlank Timings
Replies: 163
Views: 99650

Interesting :)
Yeah, looking forward to see the code.
by notaz
Thu Feb 12, 2009 10:25 am
Forum: Video Display Processor
Topic: HBlank Timings
Replies: 163
Views: 99650

mickagame wrote:I rewrote the core in C++.
Hm, and what benefit it gave you? CPU object?
(just wondering why people may want to use OOP in emulators).
by notaz
Thu Feb 12, 2009 9:35 am
Forum: Video Display Processor
Topic: HBlank Timings
Replies: 163
Views: 99650

mickagame wrote:I'm using Stephane Dallongeville C68k core rewritten in C++.
AFAIK it's done in C, not C++ (i.e. no OOP there).
by notaz
Fri Feb 06, 2009 9:48 am
Forum: Announcement
Topic: Host config update
Replies: 8
Views: 16134

I've access to few more machines on other ISPs and they can't resolve it too:

** server can't find gendev.spritesmind.net: NXDOMAIN

www.spritesmind.net works fine though.
by notaz
Thu Feb 05, 2009 9:16 pm
Forum: Sound
Topic: New Documentation: An authoritative reference on the YM2612
Replies: 865
Views: 2337418

Nice find, time to do some quick patching :)