Search found 463 matches

by ob1
Wed Nov 26, 2014 2:34 pm
Forum: Announcement
Topic: Don't forget what SpritesMind is
Replies: 17
Views: 44264

Hello Kan'. I ain't sure what you're talking about, so I gonna talk about what I know. SpritesMind IS a wonderful source of knowledge, and a great achievement. I mean, look at what we knew before SpritesMind, and look at that we know now. Before SpritesMind, there were indivuals with huge knowledge....
by ob1
Wed Nov 19, 2014 4:04 pm
Forum: Collaboration
Topic: Megadrive: Custom-Cartridge including extra capabilities
Replies: 35
Views: 37787

What about a framebuffer ? The pseudo-SVP would translate everything to a tile-rendered scene.
Just like the original SVP come to that.
by ob1
Wed Aug 27, 2014 8:44 am
Forum: Demos
Topic: SF2 sound patch
Replies: 6
Views: 5029

Great great work Stef !
Congratulations !
by ob1
Mon Jun 23, 2014 7:17 am
Forum: Super 32X
Topic: 32X SCI Use
Replies: 6
Views: 13259

Chilly Willy wrote:About the only useful thing the SCI can do is trigger an interrupt in the other SH2
+1
by ob1
Sat Jun 21, 2014 4:40 pm
Forum: Super 32X
Topic: VDP 32X Modes
Replies: 3
Views: 10791

Hello r57shell. I have never tried your questions, but here are my answers, much helped by the "32x docs" topics and the 32x hardware manual especially Yes, with 32x mode 0 (blank mode), you can have any Genesis video mode (32x Hardware Manual, §Display mode) I can't see why, in mode 3, you wouldn't...
by ob1
Sat Jun 21, 2014 2:34 pm
Forum: Super 32X
Topic: 32X docs
Replies: 15
Views: 27960

by ob1
Sat Jun 21, 2014 1:54 pm
Forum: Super 32X
Topic: 32X SCI Use
Replies: 6
Views: 13259

The 32X Hardware Manual (valpocl.com/SuperVDP/32x_hardware_manual.pdf) states : Built-in SCI (Serial Communication I/F) : SH2 has one SCI channel. In the 32X, the master and slave are connected to each other making serial communication possible. If data receive interrupt is used, timing is effective...
by ob1
Sat Jun 21, 2014 10:12 am
Forum: Megadrive/Genesis
Topic: Has anyone made an OS for the console?
Replies: 21
Views: 13507

Back to subject, I remember talking with devster (http://devster.monkeeh.com/) who quite discouraged me to do so. I can't find back the post, but he noticed to me that even inserting a single charcater in a 500 words document would take quite a long time. But, we're explorers, aren't we ? So, as far...
by ob1
Sun Jan 05, 2014 11:58 pm
Forum: Demos
Topic: 3D on the Sega Genesis is possible
Replies: 35
Views: 32503

What you guy have done is incredible !

Congratulations !!!!

Edit : it's not incredible, it's friggin' magic. No one would have thought it would be possible, and you made it !
Fookin' awesome !!!
by ob1
Tue Jul 16, 2013 7:13 am
Forum: Announcement
Topic: Huge Spam bot attack
Replies: 7
Views: 12893

KanedaFr wrote:Time to get back to my Dad life, bye
Dad life is what life's for.

Well, Genny dev apart, of course :DDD
by ob1
Thu May 30, 2013 6:08 am
Forum: Demos
Topic: Sword Penguin
Replies: 17
Views: 12342

Indeed !
by ob1
Sun May 26, 2013 11:08 am
Forum: Super 32X
Topic: 68K to SH2 DMA FIFO
Replies: 10
Views: 18260

Unfortunately, I guess Chilly is right : I've never tested all this stuff on real hardware, and I'm afraid it won't run on actual 32x.

I can't say which part doesn't run though, since, there are a lot of DMA operations here.
by ob1
Fri May 24, 2013 12:46 pm
Forum: Super 32X
Topic: 68K to SH2 DMA FIFO
Replies: 10
Views: 18260

In my SuperVDP, I upload the palette from Genesis to 32X. Here's how it runs. 68k side : move.l #$FF4000,a0 ; Source address (Genny side) move.l #$0603BE00,d0 ; Destination address (32x memory map) move #256,d1 ; 256 16-bit words to write bsr DMAupload ... DMAupload: move.l a1,-(a7) ; put a1 on the ...
by ob1
Wed May 22, 2013 5:51 am
Forum: Blabla
Topic: The Saturn is finally profitable ! (joke)
Replies: 6
Views: 5226

Stef wrote:The article even said that Saturn sells represent 25% of the income of Sega Japan
It even could be true :DDD
Stef wrote:and they plan to re open two factories to produce the system :p
It won't be true (pity).

Anyway, it's a humour site, tongue in cheek and so on.