Search found 102 matches

by nolddor
Fri Jan 17, 2014 8:57 am
Forum: Demos
Topic: VGM Driver Update
Replies: 38
Views: 22588

kubilus1 wrote:
Someday there will be a VGM_resumePlay (); ...... xD
Perhaps, what do you mean exactly?
Nowadays, SGDK hasn't a SND_resumePlay_VGM();... only it has a Stop o Start function.

This function is very useful to push pause into a game.
by nolddor
Thu Jan 16, 2014 3:11 pm
Forum: Demos
Topic: VGM Driver Update
Replies: 38
Views: 22588

Good news !!! the VGM driver it's alive :D

Someday there will be a VGM_resumePlay (); ...... xD
by nolddor
Fri Nov 15, 2013 2:44 pm
Forum: Demos
Topic: [MD] SupraKillminds
Replies: 6
Views: 9043

I sent a message but did not answer .... anyway conversion to megadrive palette is complicated the original game used very dark colors
by nolddor
Fri Nov 15, 2013 11:29 am
Forum: Demos
Topic: [MD] SupraKillminds
Replies: 6
Views: 9043

Yes, It's correct!
by nolddor
Thu Nov 14, 2013 1:28 pm
Forum: Demos
Topic: [MD] SupraKillminds
Replies: 6
Views: 9043

[MD] SupraKillminds

Cupid brings us a new Mega Drive cartridge!! Pre-Order NOW!! Information: · Project Name: SupraKillminds! · Code by: Jack Nolddor using SGDK · Music / SFX by: Davidian aka "David el Murciano" using Deflemask Music Tracker · Genre: Puzzle · Serial Nº: JN-20140214-01 · Last Version: SupraKillminds! (v...
by nolddor
Sat Nov 09, 2013 12:22 pm
Forum: SGDK
Topic: VDP_fadeInAll bug?
Replies: 4
Views: 3301

Np^^
It's my standard procedure xD
by nolddor
Sat Nov 09, 2013 8:50 am
Forum: SGDK
Topic: VDP_fadeInAll bug?
Replies: 4
Views: 3301

ok thkz^^
by nolddor
Fri Nov 08, 2013 5:31 pm
Forum: SGDK
Topic: VDP_fadeInAll bug?
Replies: 4
Views: 3301

VDP_fadeInAll bug?

After the function call, the original colors are left with a darker color...

I have to set again the original palettes that work fine.

Is a bug? o.o
by nolddor
Thu Aug 22, 2013 1:17 pm
Forum: Demos
Topic: Crazy Driver (simple but complete game)
Replies: 15
Views: 22488

how many levels are the game?
by nolddor
Thu Aug 22, 2013 12:46 pm
Forum: Demos
Topic: wolfenstein demo for sega genesis
Replies: 364
Views: 456137

Can u upload the rom bin file?
by nolddor
Thu Jun 06, 2013 3:20 pm
Forum: Cartridge
Topic: MegaDrive/Genesis writable cartridge
Replies: 8
Views: 14527

eslime Como bien te dicen ahi, la gente de WM Team se ofrecía a publicar juegos hay otros sitios web con el mismo proposito. Quizas 1985alternativo.com te puedan hechar una mano, ellos hace poco han sacado el Oh Mummy Genesis! y ahora andan con un nuevo proyecto Antarex y los cartuchos y todos los h...
by nolddor
Sun Jun 02, 2013 1:43 pm
Forum: SGDK
Topic: SGDK JOY Question
Replies: 7
Views: 5019

SGDK JOY Question

Hi guys, I create a bmp (PRESS START IMG) and i want to create a flicker effect, and when the joy press_start_buttom the main code clean the screen but not works void JoyHandler_titlescreen( u16 joy, u16 changed, u16 state) { while (!(state & BUTTON_START)) { VDP_fillTileMapRectInc(APLAN, TILE_ATTR_...