Search found 56 matches

by MG
Tue Apr 17, 2007 2:19 pm
Forum: Tools
Topic: [MVSTracker suite] released
Replies: 18
Views: 18742

Great !

I like "Axel Foley" with the PSG features.
Very great ;)
by MG
Tue Apr 10, 2007 6:49 pm
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1124508

Stef wrote:YM2612_Init() isn't anymore called in this version as far i remember :)
Arf... hum... it's in an older file :/
by MG
Tue Apr 10, 2007 11:04 am
Forum: Tools
Topic: [MDPPY] version 0.1 released
Replies: 11
Views: 10729

Very good, MAPWIN is a great map maker, and with your script it's very simple (and fast) to make a map without swap between lot of tools.

Cool work, tcks.
by MG
Tue Apr 10, 2007 7:26 am
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1124508

Yeap, i'm a fan too ;) Tcks for this update. ------------------------------ Just a little bug report : in genbase.c, function Gen_init(), a call is made to "YM2612_init();", must be replaced by "YM2612_reset();" Another thing : can we modified "sega.s" with all the features explained in another topi...
by MG
Mon Apr 02, 2007 8:20 am
Forum: Megadrive/Genesis
Topic: Coding language
Replies: 33
Views: 23568

C and a little bit of ASM. C from the GenesisDev mini-kit by Stef. ASM since now just to test. I'm spending all my time to search and include sprites and tiles for background than making code. I am not hurry to reach the goal that I fixed myself : make a map plan, and 2 or 3 sprites with all the mov...
by MG
Fri Mar 30, 2007 8:43 am
Forum: Tools
Topic: Some interested links.
Replies: 0
Views: 9131

Some interested links.

Graphics stuff : Sprites/Background : - Une liste ici : http://www.playeradvance.org/forum/archive/index.php/t-3588.html - Des sprites ici : http://www.angelfire.com/oh4/giegue/newrip.htm - Sprites de FIO (MSLUG5) : http://tenchionline.com/ragey/RandomHooHaas-sprites.htm - Sprites pour MD : http://...
by MG
Mon Mar 05, 2007 8:44 am
Forum: Demos
Topic: The firts.
Replies: 5
Views: 7091

Yop.

The digital sound it's yours (of course).
And i found the other in MVSTracker.
The soundchip sound too.

I just put the driver with your drivers.

In fact, gradually i'm learning your work. ;)

A+
by MG
Sat Mar 03, 2007 5:26 pm
Forum: Demos
Topic: The firts.
Replies: 5
Views: 7091

The firts.

Yop ! éh éh, it's not a real demo, just a little screen to test A plane scroll and map, how sprites must be driven. Well, the result for 2 weeks of hard work seems to be good (for me :) ). The keys are : UP/DOWN/LEFT/RIGHT for one sprite. Others keys are A/B/C for the music (Stef driver and sound). ...
by MG
Sat Mar 03, 2007 3:35 pm
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1124508

Yeap, you've right !
Now i know... arf...

Now, i'm trying to scroll the A plane... éhéh, i'm at the beginning ;)
by MG
Sat Mar 03, 2007 11:59 am
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1124508

Yop all ! Well, ok for now, i had understood how the screen is made (map plane) and how the sprites are made too (well, not very simple). I'm using your dev'kit version 0.3 and i had found some mistakes in file vdp_spr.c. (euh, i suppose) The mistake is on the variable unsigned 16 bits spriteMaxInde...
by MG
Wed Feb 28, 2007 8:56 am
Forum: Announcement
Topic: Your IRL
Replies: 14
Views: 17976

Hi, i'm 40 years old and i try to make some program under the genesis. I have lot of games for this console (i'm a video games collector), but the megadrive/genesis console is my favorite. Since few days, i wanted to make some program (just try to put an image under gens emulator) and hear some musi...