Search found 149 matches
- Sun Jul 19, 2015 5:53 pm
- Forum: SGDK
- Topic: [C] Passing parameters by registers
- Replies: 8
- Views: 8849
- Thu Jul 16, 2015 10:24 pm
- Forum: Megadrive/Genesis
- Topic: Educational question about z80 and 68k
- Replies: 4
- Views: 5460
Educational question about z80 and 68k
Let's say you have a music sequencer running on the genesis. It's using all sound channels available to it for playback being processed by the z80, with PCM sampling and let's say that the 68k is processing routines for GUI and animation, gamepad input, possibly even a MIDI device, and memory ...
- Thu Jul 16, 2015 2:33 pm
- Forum: SGDK
- Topic: SGDK Linux with limited internet.
- Replies: 1
- Views: 2311
SGDK Linux with limited internet.
Long time no see. After alot of hard work, I totally lost all of my source code for my sega music tracker so I decided to restart the project, this time in mixed C and ASM. I got the SGDK up and running on Windows Xp no problem but I'm trying to move all my dev'ing to Linux. Anyways I can't seem to ...
- Tue Oct 28, 2014 2:51 am
- Forum: Hardware
- Topic: Potentiometer Genesis Overclocking and ramifications.
- Replies: 3
- Views: 16540
Potentiometer Genesis Overclocking and ramifications.
Someone has offered to do some modding on a Sega Genesis model 2 and donate it to me for the tracker project. On the table amongst other nifty mods are a potentiometer to overclock the Genesis. But this has raised concerns.
What would the ramifications of this kind of a mod be on the sound chips ...
What would the ramifications of this kind of a mod be on the sound chips ...
- Mon Oct 27, 2014 10:06 pm
- Forum: Sound
- Topic: General guidelines on working with PSG/YM2612 natively
- Replies: 49
- Views: 86643
- Mon Oct 27, 2014 5:34 pm
- Forum: Sound
- Topic: General guidelines on working with PSG/YM2612 natively
- Replies: 49
- Views: 86643
- Sun Oct 26, 2014 5:57 pm
- Forum: Sound
- Topic: General guidelines on working with PSG/YM2612 natively
- Replies: 49
- Views: 86643
- Fri Oct 24, 2014 12:53 am
- Forum: Tools
- Topic: 68k and z80 linking source
- Replies: 4
- Views: 5273
Generally you create a raw binary of some sort of your Z80 program and include it in your 68K program as you would any other binary file. The only complication is if your Z80 program needs to refer to data at a particular address in your 68K binary (loading DAC samples through the banked area for ...
- Thu Oct 23, 2014 11:06 pm
- Forum: Tools
- Topic: 68k and z80 linking source
- Replies: 4
- Views: 5273
68k and z80 linking source
I figured it's been long enough for me to ask another question.
How is this accomplished? I'm going to go ahead and learn z80 so I can start work on the DAC portion of my tracker, and I have plenty of documentation *cough* for z80 that I found from google *SNEEZEr57*. But I can't seem to find ...
How is this accomplished? I'm going to go ahead and learn z80 so I can start work on the DAC portion of my tracker, and I have plenty of documentation *cough* for z80 that I found from google *SNEEZEr57*. But I can't seem to find ...
- Thu Oct 23, 2014 10:50 pm
- Forum: Demos
- Topic: YMDj - A Native Sega Genesis/Megadrive Music Tracker.
- Replies: 46
- Views: 50450
- Thu Oct 16, 2014 9:36 pm
- Forum: Cartridge
- Topic: Writing to 8-bit SRAM
- Replies: 6
- Views: 20125
- Tue Oct 14, 2014 6:54 am
- Forum: Sound
- Topic: Using the CPU clock for musical timing.
- Replies: 11
- Views: 27213
- Mon Oct 13, 2014 4:55 pm
- Forum: Sound
- Topic: Using the CPU clock for musical timing.
- Replies: 11
- Views: 27213
EDIT: I should probably clarify something. If I was to code my playback engine using the VBLANK as the core for timing. I would just read (using only FM channel 1 as an example): For each ROW - note, instrument number, velocity, parameters for that instrument, tracker command for that row and that ...
- Mon Oct 13, 2014 3:40 pm
- Forum: Sound
- Topic: Using the CPU clock for musical timing.
- Replies: 11
- Views: 27213
I only ask questions when I'm very confused about something.
Once again I'm thankful that someone was able to clarify something for me. I was very confused by what Delek meant by using the CPU timer. I thought he was talking about the 68k clock so I was looking for the wrong information that didn't ...
Once again I'm thankful that someone was able to clarify something for me. I was very confused by what Delek meant by using the CPU timer. I thought he was talking about the 68k clock so I was looking for the wrong information that didn't ...
- Mon Oct 13, 2014 5:03 am
- Forum: Sound
- Topic: Using the CPU clock for musical timing.
- Replies: 11
- Views: 27213
Using the CPU clock for musical timing.
Hey guys, the synth editor is done and works great! Now I had a talk with Delek the author of Deflemask about timing the playback engine, in frames or ticks. He told me that I could either use the Vertical Blank (sounds very easy to me) for each musical frame. Or I could use the CPU clock. Now since ...