Arf, pretty proto...
What a shame : i can't read a word of this website.
Arg, russian is a very specific langage.
Search found 56 matches
- Sat May 26, 2007 11:16 am
- Forum: Demos
- Topic: SG-DOS (Not real)
- Replies: 26
- Views: 24379
- Sat May 26, 2007 9:19 am
- Forum: Demos
- Topic: [ROBOCOP] Demo.
- Replies: 12
- Views: 12835
[ROBOCOP] Demo.
Yop all ! Well, this game doesn't exist on MD (i'm talking about robocop 1, the first). Hum... The goal for me is to adapt this game from ATARI ST to MD. Just a convertion for graphics (to stay in tile 8x8), make all the code to have a similar animation etc etc... Well, in fact... is just for fun. G...
- Wed May 23, 2007 12:32 pm
- Forum: Tools
- Topic: [Maccer68k] Update.
- Replies: 6
- Views: 7602
[Maccer68k] Update.
Yop ! Just this topic to say a little thing with "maccer68k". I use it under Windows Millenium into a dos box. The command line is : maccer68k -o ress.s ress.asm And if the end of the file "ress.asm" is like this : .align 1 .globl robocop_sample robocop_sample: INCBIN "robocop.raw" <-- End here. mac...
- Thu May 10, 2007 1:12 pm
- Forum: Blabla
- Topic: Arg !.. Down :/
- Replies: 0
- Views: 8557
Arg !.. Down :/
Yop all,
Well, since you, i had lot of links for SMD etc etc...
But today... gasp... some links was broken
- http://www.sega-devega.net/
- http://stech68k.net/
Oh my god ! What's happen ?
Gasp de gasp... :/
Well, since you, i had lot of links for SMD etc etc...
But today... gasp... some links was broken
- http://www.sega-devega.net/
- http://stech68k.net/
Oh my god ! What's happen ?
Gasp de gasp... :/
- Thu May 10, 2007 9:53 am
- Forum: Megadrive/Genesis
- Topic: Genny and 3D
- Replies: 138
- Views: 96390
- Fri Apr 27, 2007 7:38 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1123748
- Thu Apr 26, 2007 2:24 pm
- Forum: Tools
- Topic: PSG and Tracker
- Replies: 2
- Views: 4687
PSG and Tracker
Well, i don't know if this post is interresting or not, but... Here we have a tracker for PSG : http://mod2psg.kontechs.de/ This tracker can export under .VGM files. And i had seen a Z80 source player in the soft package, but i don't know if it something interresting or not. Here we have lot of .VGM...
- Thu Apr 26, 2007 7:40 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1123748
Yop ! Little bug in "PSG.C" : Example : void PSG_init() { volatile u8 *pb; u16 i; pb = (u8*) PSG_PORT; for (i = 0; i < 4; i++) { // set tone to 0 *pb = 0x80 | (i << 6) | 0x00; *pb = 0x00; // set envelope to silent *pb = 0x90 | (i << 6) | 0x0F; } } good is : void PSG_init() { volatile u8 *pb; u16 i; ...
- Thu Apr 19, 2007 2:39 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1123748
- Thu Apr 19, 2007 2:05 pm
- Forum: Tools
- Topic: [MVSTracker suite] released
- Replies: 18
- Views: 18742
- Thu Apr 19, 2007 1:52 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1123748
- Thu Apr 19, 2007 1:48 pm
- Forum: Tools
- Topic: [MVSTracker suite] released
- Replies: 18
- Views: 18742
- Thu Apr 19, 2007 12:58 pm
- Forum: Tools
- Topic: [MVSTracker suite] released
- Replies: 18
- Views: 18742
- Wed Apr 18, 2007 11:53 am
- Forum: Tools
- Topic: [MVSTracker suite] released
- Replies: 18
- Views: 18742
Yop ! I have a question too. in file "rsc_s.asm" from your demo, you had typed that : ;***************************************************************************** .align 1 .globl PSG_Lib PSG_Lib: dc.l psg01 dc.l 0 .align 1 psg01: dc.b 3 INCBIN "test1.afx" ... Why "dc.b 3" ? in fact, z80 asm is not...
- Wed Apr 18, 2007 11:47 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1123748
Yop ! Kaneda had made a very good work on FM/PSG/DAC player (3 in one, éh éh ;) ) I want to submit my contribution to the convertion of this work into the "GenDevKit"... Here are the libraries : http://blatter.perso.cegetel.net/mdprog/lib_include.zip An example (with sources/ressources included and ...