Search found 463 matches

by ob1
Fri Mar 02, 2007 7:37 am
Forum: Super 32X
Topic: Super VDP
Replies: 167
Views: 204539

written.
by ob1
Thu Mar 01, 2007 11:07 pm
Forum: Super 32X
Topic: Super VDP
Replies: 167
Views: 204539

Super VDP

OK. It's Fonzie very fault ! He convinced me ... well, sort of, to think about a Super VDP. Met's face it : the 32X wasn't a 2D crusher, and he had wonderful processors. So, can't I do something more ? Sure I can !!!! Please, follow me in my Super VDP thing. First of all, we tidy up some ideas : the...
by ob1
Mon Feb 26, 2007 11:37 am
Forum: Super 32X
Topic: Synchronized Communication
Replies: 0
Views: 10407

Synchronized Communication

I take parts from the GLide topic. The Comm Port can be used in any project, and maybe it can be improved from its side, without bothering other projects (GLide or Super VDP). The Comm Port is visible from Genesis side at A1 5120h and from 32X side at 2000 4020h. The Comm Port needs a status flag to...
by ob1
Mon Feb 26, 2007 11:29 am
Forum: Super 32X
Topic: GLide 32x
Replies: 38
Views: 37422

unfortunatly i don't remember how far i emulated the com port on SH-2 side, the SH-2 io stuff are very incomplete on Gens :-/ I'm talking about the software Comm Port, at A1 5120h from Genesis side and 2000 4020h from the 32X side. Don't worry. I'm pretty damn sure your implementation of Comm Port ...
by ob1
Mon Feb 26, 2007 7:49 am
Forum: Super 32X
Topic: GLide 32x
Replies: 38
Views: 37422

Fonzie wrote:I mean, for software rendering :) ;) Working with tile isn't so bad but maybe they can be 64*64 pixels instead of 8*8 for faster drawing :)
Don't tell me projects like that !!!! I could engage them !!!
by ob1
Sun Feb 25, 2007 10:39 pm
Forum: Super 32X
Topic: GLide 32x
Replies: 38
Views: 37422

The 32X hasn't anything to implement tile, so it'be kind of hell. Nevertheless, 2D can be implemented. Didn't figure exactly how yet.
by ob1
Sun Feb 25, 2007 9:36 pm
Forum: Super 32X
Topic: GLide 32x
Replies: 38
Views: 37422

Hi you guys. It seems forever to me I didn't post here. First of all, let me congratulate Kan and Steph' for making KMod 0.7 possible. Here I am striking back. Your remember ? I want to use the 32X as a video card for the genny. I use the Comm Port as a bus between the 2 systems : Offset 0h : STATUS...
by ob1
Sun Feb 25, 2007 8:34 am
Forum: Announcement
Topic: Your IRL
Replies: 14
Views: 18223

cdoty wrote:Houston is now officially the center of the Genesis dev world! :)
Houston, I don't know. But, with 8bitwizard just coming in, Texas certainely is !!!
by ob1
Fri Feb 23, 2007 7:06 pm
Forum: Tools
Topic: [GensKMod] version 0.7 is out
Replies: 15
Views: 14743

Stef wrote:Agreed !
This tool is very usefull for all genny developers ;)
Thanks again Kaneda for your great work :)
Some bravos for you guy, too.
by ob1
Fri Feb 23, 2007 3:51 pm
Forum: Tools
Topic: [GensKMod] version 0.7 is out
Replies: 15
Views: 14743

Do I have to congratulate once more ?


Definitely yes !
Thank you Kan' !
by ob1
Tue Feb 20, 2007 2:27 pm
Forum: Super 32X
Topic: Cache Coherency Sanity Check
Replies: 5
Views: 6734

Seems right to me.
Expect more answers from my holidays next week.
BTW, I will have receveid a book on OS. Maybe it will help.
Stay tuned.

The dinosaur book :
Operating System Concepts - 7th edition
Silberschatz - John Wiley
978-0-471-69466-3 (jan. 2005)
by ob1
Tue Feb 20, 2007 5:42 am
Forum: Super 32X
Topic: GLide 32x
Replies: 38
Views: 37422

As said Fonzie, it's too much for software. Thank you guys. Well, it'll save me some hundreds hours of computing, that's true ! I've been off for a little, and will still be the couple of coming days. We're releasing a new version of our software, and since I am desperately late (thank you 32x !!!)...
by ob1
Mon Feb 19, 2007 9:24 pm
Forum: Super 32X
Topic: GLide 32x
Replies: 38
Views: 37422

My biggest nightmare

Hey, I've been thinking the whole week-end about my rasterization engine. It's getting bigger, but, as for now, I still have a nightmare. See :
Image
Does anyone know how I could handle z datas ?
by ob1
Thu Feb 15, 2007 8:37 am
Forum: Super 32X
Topic: Cartridge bigger than 32Mbits ?
Replies: 27
Views: 40151

Bart Trzynadlowski made a document on it :
http://www.trzy.org/files/ssf2.txt
by ob1
Thu Feb 15, 2007 7:51 am
Forum: Super 32X
Topic: Cartridge bigger than 32Mbits ?
Replies: 27
Views: 40151

Sur devster : yea, any cartridge can be bigger than 32mbits, but only through external bankswitching. a game rom can also allocate itself to $000000-$7FFFFF, but i never seen any carts that do this, nor do i think it'll work on genesis systems released after the model 2. any read/write to $A13000 - ...