Search found 745 matches

by HardWareMan
Sat Mar 15, 2008 4:04 am
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 763749

Hm ... A good emulator, sound pleasant. But there is a couple of comments: 1. In "Sub Terrania" melodies a periodic strange sounds happens and BGM sounds different. Here is the record of melody "Carousel". For test purpose, you can use my PD-ROM's . I used emulator for P4. 2. I want to an advanced d...
by HardWareMan
Sat Feb 16, 2008 5:57 pm
Forum: Hardware
Topic: Workings of the Mega Drive: Bus Interactions
Replies: 10
Views: 16176

This mean that the value written at these adresses is then read from DATA bus by additional cart hardware (chip selected by !TIME), which also do some address decoding if multiple addresses can be used (for example, bankswitching at $A130Fx, see ssf2). I have an 10in1 cart, mapper on 161 register w...
by HardWareMan
Sat Feb 16, 2008 5:22 pm
Forum: Hardware
Topic: Workings of the Mega Drive: Bus Interactions
Replies: 10
Views: 16176

One "interesting" thing you can also see one the schematics is that the Bus Arbitrer takes only VD8 and ZD0 data lines... I presume it's because it only needs bit8 (bit 0 with 8bits access) of DATA bus when accessing the ZBUSREQ/ZBUSACK and ZRESET signals (bit8 in $A11100 and $A11200) I confirm tha...
by HardWareMan
Sat Feb 16, 2008 3:05 pm
Forum: Hardware
Topic: Workings of the Mega Drive: Bus Interactions
Replies: 10
Views: 16176

Sega MD block schematic:
Image
Ofcourse, cartrige attached from M68K side to it's bus (control signals gets from control chip).
by HardWareMan
Sun Jan 27, 2008 4:57 am
Forum: Hardware
Topic: ~ OPENSOURCE USB CARTRIGE DEVELOPMENT ~
Replies: 107
Views: 83363

I tried EDO DRAM. It cost me a major headache. I understand that the use of FPGA would simplify all my effort, but I want device wich cheaper and more importantly - easily repeated by newbie. Therefore, and focused on PSRAM. In addition, when using DDR or DDR2 or even SDRAM memory you will have to n...
by HardWareMan
Sat Jan 26, 2008 9:05 am
Forum: Hardware
Topic: ~ OPENSOURCE USB CARTRIGE DEVELOPMENT ~
Replies: 107
Views: 83363

Well, then you need to mark all the technical specifications of the project. If the cartridge is not designed to run ROMs, then no need put 4 Mbytes buffer. Use only RAM in console or add a small buffer if necessary. Boot ROM will just have to put to the work with MMC/SD. But USB, IMHO, is not neede...
by HardWareMan
Sat Jan 26, 2008 6:19 am
Forum: Hardware
Topic: ~ OPENSOURCE USB CARTRIGE DEVELOPMENT ~
Replies: 107
Views: 83363

Hint: There are no need in USB, when you using BROM/PSRAM/SD-MMC cartridge. But when you need to transmit some SYNC signals - you can use MD joystick port. ;)
by HardWareMan
Fri Jan 25, 2008 4:41 pm
Forum: Hardware
Topic: ~ OPENSOURCE USB CARTRIGE DEVELOPMENT ~
Replies: 107
Views: 83363

1,5./ Sega MEGADRIVE/GENESIS-SD/MMC Adapter %)
by HardWareMan
Fri Jan 25, 2008 1:07 pm
Forum: Hardware
Topic: ~ OPENSOURCE USB CARTRIGE DEVELOPMENT ~
Replies: 107
Views: 83363

@HardWareMan-> But SegaIDE need lot of hardware mods /wires/... So You must mod console... /But maybe better solution as cartrige.../ Can it be as standalone interface for CD connector??? There no need to mod the console to use my SegaIDE. Every console with SegaCD connector can work with it. And S...
by HardWareMan
Thu Jan 24, 2008 7:12 pm
Forum: Hardware
Topic: ~ OPENSOURCE USB CARTRIGE DEVELOPMENT ~
Replies: 107
Views: 83363

Use this. All what you need. ;)
by HardWareMan
Thu Jan 24, 2008 6:58 pm
Forum: Hardware
Topic: ~ OPENSOURCE USB CARTRIGE DEVELOPMENT ~
Replies: 107
Views: 83363

Quick question: How long does reading a whole 512byte sector from a SD/MMC takes? (Just 1 sector) Maximum theoretical speed is 33MHz of clock signal or 33Mbits (info from datasheet). But not all cards can handle that. And bus cycle are more complex. You can use MMC+ or even SD interface (wich 8 bit...
by HardWareMan
Thu Jan 24, 2008 6:47 pm
Forum: Hardware
Topic: ~ OPENSOURCE USB CARTRIGE DEVELOPMENT ~
Replies: 107
Views: 83363

tinctu wrote:Idea>w
When it is IDE possible so it is possible to use IDE-CF reduction...
Yes, it is. CF has ATA interface and almost all storages (Compact Flashes and Microdrives) must handle the native True IDE Mode.
by HardWareMan
Thu Jan 24, 2008 12:12 pm
Forum: Hardware
Topic: ~ OPENSOURCE USB CARTRIGE DEVELOPMENT ~
Replies: 107
Views: 83363

Okay, here's my idea: Make the cart with an FPGA, the SD card adapter, and a 4MB SRAM. Have the FPGA read the "boot sector" (however you wish to define that) into the start of the SRAM on powerup or reset. That code can then act as a loader for running programs from the SD card. It would also conta...
by HardWareMan
Wed Jan 23, 2008 1:36 pm
Forum: Hardware
Topic: ~ OPENSOURCE USB CARTRIGE DEVELOPMENT ~
Replies: 107
Views: 83363

I am doing this already 3 years. You can not use MMC / SD card program as a carrier at runtime, as these memory cards sequential access. You have to use either RAM or ROM as a buffer.
by HardWareMan
Thu Jan 10, 2008 3:59 pm
Forum: Blabla
Topic: More 315-5313 unknown stuff (speculation)
Replies: 52
Views: 45685

Cant see connection. If it external CRAM, then must be method to do write an palette in it. How? I want that damn shematic diagram...
PS So, how use it in Sega MD games? They dont use this bits, right?